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Cryptocurrency News Articles

jump.fun: A One-Stop Distribution and Trading Solution for Ethereum Memes

Nov 24, 2024 at 08:01 pm

pump.fun is undoubtedly the most successful product in this meme cycle so far. It not only opened a new era in the meme market with its market positioning of "everyone issuing coins"

jump.fun: A One-Stop Distribution and Trading Solution for Ethereum Memes

Do you still remember the Fomo3D gameplay that ignited the Ethereum ecosystem?

Interestingly, yesterday, the Ethereum ecosystem meme distribution platform jump.fun opened a token donation channel, which adopted a "last person" countdown mechanism similar to "Fomo3D", attempting to encourage the community to build the Ethereum meme ecosystem with a lower threshold through free 6 ETH liquidity support .

Although pump.fun clones have emerged one after another on chains such as BNB Chain and Sui in the past few months, there has not yet been a truly phenomenal meme platform on Ethereum. Therefore, the innovative gameplay of jump.fun has also made people curious about whether the game that once triggered a carnival on the chain can bring new possibilities to Ethereum meme through the free liquidity coin issuance mechanism.

Then let’s take a look at how jump.fun achieves the initial liquidity support of 6 ETH for meme? What other unique gameplays are there, and can it pull the meme battlefield back from Solana to Ethereum?

jump.fun: A one-stop distribution and trading solution for Ethereum memes

pump.fun is undoubtedly the most successful product in this meme cycle so far. It not only opened a new era in the meme market with its market positioning of "everyone issuing coins", but also created a business market that is guaranteed to make money:

As of November 26, pump.fun's total revenue was over 1.38 million SOL (about US$360 million), sweeping the total revenue of 24 protocols. In the past few months, it has sold more than US$160 million SOL, exceeding the annual budget of the Ethereum Foundation.

However, the meme market in the Solana ecosystem has now fallen into an extremely chaotic state of involution, with endless serious PvP phenomena becoming more and more serious - whoever issues coins first will have a better chance of attracting liquidity; and the earlier buyers enter the market, the greater the possibility of making a profit.

This high turnover mechanism also makes the market short-sighted. Everyone’s goal is to reap the first wave of dividends during the issuance period, and no one is interested in the trading period . This ultimately leads to serious internal friction in the ecosystem, and most users find it difficult to obtain long-term value from the prosperous appearance of the meme market.

In contrast, jump.fun has turned its attention to the Ethereum ecosystem, which is currently in a "waiting for Godot" state. In addition to providing rapid intervention platform support from the initial issuance end, it has also combined Fomo3D gameplay to design a user co-construction innovation mechanism for the trading period after the meme is issued:

This not only lowers the threshold for issuing coins, opens the door for all users to participate freely, and ensures that every project starts from the same starting line, but also establishes a "safe" through liquidity binding , eliminating the possible opacity and unfairness in the startup process from the root.

It is worth mentioning that jump.fun innovatively proposed the concept of "6 ETH Uniswap Liquidity Loan": each newly issued token can obtain a free 6 ETH liquidity loan to provide initial liquidity on Uniswap, and the source of this loan funds is donations from ordinary users (50%) through the Fomo3D gameplay .

To put it simply, jump.fun directly links the funds of ordinary users with the initial liquidity of meme projects through Fomo3D's donation gameplay. Users can participate in donations or support meme projects through countdown incentives and reward distribution mechanisms, thereby achieving in-depth linkage between the community and the project.

This gameplay not only ensures the fairness and transparency of the meme project, but also encourages a wider community to participate in liquidity construction, and to a certain extent gives the meme market the possibility of long-term sustainable development.

The "three pillars" of issuance, donation, and community

From a functional perspective, jump.fun can be divided into three modules: one-click meme deployment and issuance (Liquidity War mode), donation activities (Fomo3D gameplay), and creating/joining community teams.

meme one-click deployment and release

As mentioned above, there is a serious PvP phenomenon in the meme field. Whoever issues the currency first will find it easier to gather funds, and the earlier buyers enter the market, the easier it will be to make a profit.

Therefore, the one-click deployment and issuance of memes is also the standard configuration for jump.fun to achieve "fair PvP" - any user only needs to fill in the basic token information (such as token name, token symbol, simple description, whether to participate in the Liquidity War mode, initial purchase) to quickly complete the creation and issuance of memes .

At the same time, users can also freely choose whether to participate in the Liquidity War mode (to be launched later), which provides a new "28-split" market game mechanism for different meme tokens through batch liquidity competition:

In addition, meme tokens that fail five

News source:www.panewslab.com

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