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Pump.fun 无疑是迄今为止这个模因周期中最成功的产品。不仅以其“人人发币”的市场定位开启了表情包市场的新纪元
Do you still remember the Fomo3D gameplay that ignited the Ethereum ecosystem?
你还记得点燃以太坊生态的Fomo3D玩法吗?
Interestingly, yesterday, the Ethereum ecosystem meme distribution platform jump.fun opened a token donation channel, which adopted a "last person" countdown mechanism similar to "Fomo3D", attempting to encourage the community to build the Ethereum meme ecosystem with a lower threshold through free 6 ETH liquidity support .
有趣的是,昨天,以太坊生态表情包分发平台jump.fun开通了代币捐赠通道,该通道采用了类似“Fomo3D”的“最后一人”倒计时机制,试图通过鼓励社区以更低的门槛构建以太坊表情包生态。免费6 ETH流动性支持。
Although pump.fun clones have emerged one after another on chains such as BNB Chain and Sui in the past few months, there has not yet been a truly phenomenal meme platform on Ethereum. Therefore, the innovative gameplay of jump.fun has also made people curious about whether the game that once triggered a carnival on the chain can bring new possibilities to Ethereum meme through the free liquidity coin issuance mechanism.
尽管过去几个月BNB Chain、Sui等链上相继出现了pump.fun的克隆版本,但以太坊上尚未出现一个真正现象级的meme平台。因此,jump.fun的创新玩法也让人们好奇这款曾经引发链上狂欢的游戏能否通过自由流动性发币机制为以太坊meme带来新的可能性。
Then let’s take a look at how jump.fun achieves the initial liquidity support of 6 ETH for meme? What other unique gameplays are there, and can it pull the meme battlefield back from Solana to Ethereum?
那我们就来看看jump.fun是如何实现meme的6ETH初始流动性支持的?还有哪些独特玩法,能否将 meme 战场从 Solana 拉回以太坊?
jump.fun: A one-stop distribution and trading solution for Ethereum memes
Jump.fun:以太坊表情包的一站式分发和交易解决方案
pump.fun is undoubtedly the most successful product in this meme cycle so far. It not only opened a new era in the meme market with its market positioning of "everyone issuing coins", but also created a business market that is guaranteed to make money:
Pump.fun 无疑是迄今为止这个模因周期中最成功的产品。它不仅以“人人发币”的市场定位开启了表情包市场的新纪元,还开创了一个保证赚钱的商业市场:
As of November 26, pump.fun's total revenue was over 1.38 million SOL (about US$360 million), sweeping the total revenue of 24 protocols. In the past few months, it has sold more than US$160 million SOL, exceeding the annual budget of the Ethereum Foundation.
截至11月26日,pump.fun总收入超过138万SOL(约3.6亿美元),横扫24个协议总收入。在过去的几个月里,它已经售出了超过1.6亿美元的SOL,超过了以太坊基金会的年度预算。
However, the meme market in the Solana ecosystem has now fallen into an extremely chaotic state of involution, with endless serious PvP phenomena becoming more and more serious - whoever issues coins first will have a better chance of attracting liquidity; and the earlier buyers enter the market, the greater the possibility of making a profit.
然而,Solana 生态中的 meme 市场目前已陷入极度混乱的内卷状态,无休无止的严重 PvP 现象愈演愈烈——谁先发币,谁就有更好的机会吸引流动性;买家越早进入市场,获利的可能性就越大。
This high turnover mechanism also makes the market short-sighted. Everyone’s goal is to reap the first wave of dividends during the issuance period, and no one is interested in the trading period . This ultimately leads to serious internal friction in the ecosystem, and most users find it difficult to obtain long-term value from the prosperous appearance of the meme market.
这种高换手机制也让市场变得短视。大家的目标都是在发行期收获第一波红利,交易期没人感兴趣。这最终导致生态系统出现严重的内耗,大多数用户很难从表情包市场的繁荣中获得长期价值。
In contrast, jump.fun has turned its attention to the Ethereum ecosystem, which is currently in a "waiting for Godot" state. In addition to providing rapid intervention platform support from the initial issuance end, it has also combined Fomo3D gameplay to design a user co-construction innovation mechanism for the trading period after the meme is issued:
相比之下,jump.fun 将注意力转向了目前处于“等待戈多”状态的以太坊生态。除了从初始发行端提供快速介入平台支持外,还结合Fomo3D玩法,设计了meme发行后交易期的用户共建创新机制:
This not only lowers the threshold for issuing coins, opens the door for all users to participate freely, and ensures that every project starts from the same starting line, but also establishes a "safe" through liquidity binding , eliminating the possible opacity and unfairness in the startup process from the root.
这不仅降低了发币门槛,为所有用户自由参与打开了大门,保证了每个项目都从同一起跑线起步,而且通过流动性绑定建立了“安全”,消除了可能出现的不透明和不公平现象。从根开始的启动过程。
It is worth mentioning that jump.fun innovatively proposed the concept of "6 ETH Uniswap Liquidity Loan": each newly issued token can obtain a free 6 ETH liquidity loan to provide initial liquidity on Uniswap, and the source of this loan funds is donations from ordinary users (50%) through the Fomo3D gameplay .
值得一提的是,jump.fun创新性地提出了“6 ETH Uniswap流动性贷款”的概念:每个新发行的代币都可以获得免费的6 ETH流动性贷款,为Uniswap提供初始流动性,而这笔贷款资金的来源是来自各机构的捐赠普通用户(50%)通过Fomo3D游戏。
To put it simply, jump.fun directly links the funds of ordinary users with the initial liquidity of meme projects through Fomo3D's donation gameplay. Users can participate in donations or support meme projects through countdown incentives and reward distribution mechanisms, thereby achieving in-depth linkage between the community and the project.
简单来说,jump.fun 通过 Fomo3D 的捐赠玩法,将普通用户的资金与 meme 项目的初始流动性直接挂钩。用户可以通过倒计时激励和奖励分配机制参与捐赠或支持meme项目,从而实现社区与项目的深度联动。
This gameplay not only ensures the fairness and transparency of the meme project, but also encourages a wider community to participate in liquidity construction, and to a certain extent gives the meme market the possibility of long-term sustainable development.
这种玩法不仅保证了meme项目的公平性和透明度,也鼓励了更广泛的社区参与流动性建设,一定程度上赋予了meme市场长期可持续发展的可能性。
The "three pillars" of issuance, donation, and community
发行、捐赠、社区“三大支柱”
From a functional perspective, jump.fun can be divided into three modules: one-click meme deployment and issuance (Liquidity War mode), donation activities (Fomo3D gameplay), and creating/joining community teams.
从功能上看,jump.fun可分为三个模块:一键meme部署发行(流动性战争模式)、捐赠活动(Fomo3D玩法)、创建/加入社区团队。
meme one-click deployment and release
meme一键部署发布
As mentioned above, there is a serious PvP phenomenon in the meme field. Whoever issues the currency first will find it easier to gather funds, and the earlier buyers enter the market, the easier it will be to make a profit.
如上所述,meme 领域存在严重的 PvP 现象。谁先发行货币,谁就更容易聚集资金,而买家越早进入市场,就越容易获利。
Therefore, the one-click deployment and issuance of memes is also the standard configuration for jump.fun to achieve "fair PvP" - any user only needs to fill in the basic token information (such as token name, token symbol, simple description, whether to participate in the Liquidity War mode, initial purchase) to quickly complete the creation and issuance of memes .
因此,一键部署和发布 memes 也是 Jump.fun 实现“公平 PvP”的标准配置——任何用户只需要填写基本代币信息(如代币名称、代币符号、简单描述、是否参与流动性战争模式、初始购买)快速完成表情包的创建和发行。
At the same time, users can also freely choose whether to participate in the Liquidity War mode (to be launched later), which provides a new "28-split" market game mechanism for different meme tokens through batch liquidity competition:
同时,用户还可以自由选择是否参与流动性战争模式(稍后推出),该模式通过批量流动性竞争,为不同meme代币提供了全新的“28分”市场博弈机制:
In addition, meme tokens that fail five
此外,失败 5 个的 meme 代币
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