bitcoin
bitcoin

$70664.24 USD 

-1.70%

ethereum
ethereum

$2553.33 USD 

-4.77%

tether
tether

$0.999261 USD 

-0.05%

bnb
bnb

$577.41 USD 

-3.43%

solana
solana

$170.25 USD 

-2.63%

usd-coin
usd-coin

$0.999941 USD 

-0.01%

xrp
xrp

$0.509829 USD 

-2.33%

dogecoin
dogecoin

$0.165963 USD 

-0.55%

tron
tron

$0.168592 USD 

-0.14%

toncoin
toncoin

$4.82 USD 

-3.21%

cardano
cardano

$0.345606 USD 

-2.88%

shiba-inu
shiba-inu

$0.000018 USD 

-1.87%

avalanche
avalanche

$25.01 USD 

-4.45%

chainlink
chainlink

$11.65 USD 

-4.39%

bitcoin-cash
bitcoin-cash

$362.39 USD 

-2.23%

加密貨幣新聞文章

Pixels 舉辦「有史以來第一次」Web3 婚禮,《Immortal Rising 2》註冊人數達到 40 萬:Web3 Gamer

2024/10/31 20:08

儘管 Web3 遊戲面臨挑戰,但該領域仍繼續提供進入成熟市場並進行創新的機會。

Pixels 舉辦「有史以來第一次」Web3 婚禮,《Immortal Rising 2》註冊人數達到 40 萬:Web3 Gamer

While Web3 gaming is still facing some challenges, the space continues to offer opportunities for companies to enter and innovate within a well-established market. During Binance Blockchain Week at Dubai’s Coca-Cola arena, Cointelegraph spoke with Pixels CEO Luke Barwikowski and Farcana Founder and CEO Ilman Shazhaev about the state of Web3 gaming and the opportunities in Web3 for gaming firms despite the challenges within the space.

儘管 Web3 遊戲仍面臨一些挑戰,但該領域仍繼續為公司提供進入成熟市場並進行創新的機會。在杜拜可口可樂競技場舉行的幣安區塊鏈週期間,Cointelegraph 與Pixels 執行長Luke Barwikowski 和Farcana 創辦人兼執行長Ilman Shazhaev 討論了Web3 遊戲的現狀以及Web3 為遊戲公司帶來的機遇,儘管該領域面臨挑戰。

Binance Blockchain Week main stage. Source: CointelegraphWeb3 gaming “more immature” than people realizeIn an interview, Barwikowski told Cointelegraph that while Web3 gaming projects have already achieved many milestones, the space is still immature, and there are still many things to figure out. Barwikowski said:

幣安區塊鏈週主舞台。資料來源:CointelegraphWeb3 遊戲比人們意識到的「更不成熟」在接受採訪時,Barwikowski 告訴 Cointelegraph,雖然 Web3 遊戲專案已經實現了許多里程碑,但該領域仍然不成熟,仍然有很多事情需要弄清楚。巴爾維科夫斯基說:

“I think people assume that Web3 gaming is a lot more mature than it actually is, and there are still some fundamental problems that need to be solved before we can really reach the mainstream.”Barwikowski said that issues like real-user identification, bot prevention and user quality are some of the biggest issues that blockchain gaming faces. The gaming executive believes that Web3 gaming projects need to address these issues.

「我認為人們認為 Web3 遊戲比實際情況要成熟得多,在我們真正成為主流之前,仍然有一些基本問題需要解決。」Barwikowski 表示,諸如真實用戶識別、機器人等問題預防和用戶品質是區塊鏈遊戲面臨的最大問題。這位遊戲高層認為 Web3 遊戲專案需要解決這些問題。

AdvertisementGive your users more payment options with Unlimit.1000+ payment methods from e-wallets to QR codes, cash, bank transfers and more. Start nowCointelegrah’s Ezra Reguerra (right) with Pixels CEO Luke Barwikowski. Source: Elijah Comising“You actually can’t be a Web3 game without tackling this problem, and this is the basically core problem set that Pixels is challenging and trying to build out solutions for right now,” he added.

透過 Unlimit.1000 多種付款方式為您的用戶提供更多付款選擇,從電子錢包到二維碼、現金、銀行轉帳等。現在開始 Cointelegrah 的 Ezra Reguerra(右)與 Pixels 執行長 Luke Barwikowski。資料來源:Elijah Comising 「如果不解決這個問題,實際上就不可能成為 Web3 遊戲,這是 Pixels 目前正在挑戰並試圖建立解決方案的基本核心問題集,」他補充道。

Barwikowski shared that Pixels has introduced systems like reputation, giving users “scores” based on their in-game actions. The company uses onchain data to track their activity and determine whether they exhibit bot behaviors.

Barwikowski 表示,Pixels 引入了聲譽等系統,根據用戶在遊戲中的操作為用戶提供「分數」。該公司使用鏈上數據來追蹤他們的活動並確定他們是否表現出機器人行為。

Related: Lamborghini brings cars to Web3 games with Animoca, Motorverse partnershipOpportunities in Web3 for gaming projectsDespite the problems and challenges that may still be present in the space, Farcana Founder and CEO Ilman Shazhaev believes there are still many benefits for gaming projects to get into Web3.

相關:蘭博基尼與 Animoca、Motorverse 合作將汽車帶入 Web3 遊戲遊戲項目的 Web3 機會儘管該領域可能仍然存在問題和挑戰,Farcana 創始人兼首席執行官 Ilman Shazhaev 認為遊戲項目進入 Web3 仍然有很多好處。

Cointelegrah’s Ezra Reguerra (right) with Farcana Founder and CEO Ilman Shazhaev. Source: Elijah ComisingShazhaev told Cointelegraph that Web3 technology continues to provide opportunities for gaming companies. He believes that building products in a traditional gaming setting is “super tough” as they have to build a team, raise funds and market the products. He explained:

Cointelegrah 的 Ezra Reguerra(右)與 Farcana 創辦人兼執行長 Ilman Shazhaev。資料來源:Elijah ComisingShazhaev 告訴 Cointelegraph,Web3 技術繼續為遊戲公司提供機會。他認為,在傳統遊戲環境中建立產品“非常困難”,因為他們必須建立團隊、籌集資金和行銷產品。他解釋說:

“If you look at the traditional gaming world, it's very difficult to build a product. You need to build a team for three to four years, raise money, and then market the product. But in Web3, you can do it very fast.”However, he believes that in Web3, projects can “do it very fast.” Shazhaev said fundraising, business development, and marketing can be done quickly on Web3.

「如果你看看傳統的遊戲世界,就會發現開發一款產品非常困難。你需要花三到四年組建一個團隊,籌集資金,然後行銷產品。但在Web3中,你可以做得非常快。 Shazhaev 表示,募款、業務開發和行銷都可以在 Web3 上快速完成。

The executive said that in the case of Farcana, a Web3 shooter game, they could achieve in two years what usually takes four or five years to develop. Shazhaev described this as “fast-paced development,” which he believes is more efficient than other companies.

這位高層表示,就 Farcana(一款 Web3 射擊遊戲)而言,他們可以在兩年內實現通常需要四到五年才能開發的目標。沙扎耶夫將其描述為“快節奏的發展”,他認為這比其他公司更有效率。

新聞來源:cointelegraph.com

免責聲明:info@kdj.com

所提供的資訊並非交易建議。 kDJ.com對任何基於本文提供的資訊進行的投資不承擔任何責任。加密貨幣波動性較大,建議您充分研究後謹慎投資!

如果您認為本網站使用的內容侵犯了您的版權,請立即聯絡我們(info@kdj.com),我們將及時刪除。

2024年11月01日 其他文章發表於