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加密貨幣新聞文章

從 Fantom 到 Sonic Labs:Layer 1 鏈的第二次啟動嘗試

2024/12/23 15:16

從曾經風光無限的公鏈Fantom到現在的Sonic Labs,2024年對這條Layer 1鏈來說將是改變的一年

從 Fantom 到 Sonic Labs:Layer 1 鏈的第二次啟動嘗試

Once a shining star among public chains, Fantom is now preparing for a "second startup" as Sonic Labs, complete with a foundation rebrand, mainnet upgrade, and token swap. However, despite these efforts, Sonic still faces challenges such as dwindling TVL, ongoing controversies over token issuance, and lingering cross-chain security concerns.

Fantom 曾經是公鏈中的一顆耀眼明星,現在正在準備“第二次創業”,即 Sonic Labs,包括基礎品牌重塑、主網升級和代幣交換。然而,儘管做出了這些努力,Sonic 仍然面臨著 TVL 減少、代幣發行爭議持續以及跨鏈安全問題揮之不去等挑戰。

Sonic's key technical narrative revolves around high performance, thanks to its sub-second transaction speed and full support for EVM. These features aim to attract developers and users, enabling a fast and smooth interactive experience. Additionally, Sonic claims to have optimized both the consensus and storage layers, introducing technologies such as live pruning, node synchronization acceleration, and database slimming to enhance node confirmation and recording efficiency.

Sonic 的關鍵技術敘事圍繞著高效能展開,這得益於其亞秒級交易速度和對 EVM 的全面支援。這些功能旨在吸引開發者和用戶,實現快速、流暢的互動體驗。此外,Sonic聲稱對共識層和儲存層進行了最佳化,引入了即時剪枝、節點同步加速、資料庫瘦身等技術,以提高節點確認和記錄效率。

While "high TPS" is no longer a novelty among public chains, it remains a core metric for user and project acquisition. A fast and smooth interactive experience can lower the barrier for users to engage with blockchain and opens up possibilities for complex contracts, high-frequency trading, and metaverse gaming applications.

雖然「高TPS」對公鏈來說不再是新鮮事,但它仍然是用戶和專案獲取的核心指標。快速流暢的互動體驗可以降低用戶接觸區塊鏈的門檻,並為複雜合約、高頻交易和元宇宙遊戲應用提供可能性。

Sonic's cross-chain strategy also involves Sonic Gateway, a technology listed in the official technical documentation with specific introductions to its security mechanisms. The Sonic Gateway employs validators running clients on both Sonic and Ethereum, providing decentralized and tamper-proof "Fail-Safe" protection.

Sonic的跨鏈策略還涉及Sonic Gateway,該技術在官方技術文件中列出,並對其安全機制進行了具體介紹。 Sonic Gateway 採用在 Sonic 和以太坊上執行客戶端的驗證器,提供去中心化且防篡改的「故障安全」保護。

From a design perspective, Sonic's main updates aim to attract a new round of developers and funding through hardware configurations such as tens of thousands of TPS, sub-second settlement, and EVM compatibility, allowing this veteran public chain to return to the market's view with a new image and performance.

從設計角度來看,Sonic這次主要更新旨在透過數萬TPS、亞秒結算、EVM相容等硬體配置來吸引新一輪的開發者和資金,讓這條老牌公鏈以新的形象和表現。

When Sonic first launched, it set an initial supply (total amount) of 3.175 billion tokens, the same as FTM, ensuring that old holders could receive S on a 1:1 basis. However, a closer examination reveals that the issuance may only be part of Sonic's strategy, as the token economics also contains many practices related to total supply balance.

Sonic剛上線時設定了31.75億枚代幣的初始供應量(總量),與FTM相同,確保老持有者能夠以1:1的比例獲得S。但仔細研究就會發現,這次發行可能只是Sonic策略的一部分,因為代幣經濟學也包含許多與總供給平衡相關的實踐。

According to the official documentation, starting six months after the mainnet launch, 1.5% (approximately 47.625 million S) will be issued annually for network operations, marketing, DeFi promotion, and other purposes, continuing for six years. However, if this portion of tokens is not fully utilized in a given year, it will be 100% burned, ensuring that only the issued portion is actually invested in development rather than hoarded by the foundation.

根據官方文件,從主網上線後六個月開始,每年將發行1.5%(約4762.5萬個S)用於網路營運、行銷、DeFi推廣等用途,持續六年。然而,如果這部分代幣在某一年沒有充分利用,它將被 100% 銷毀,確保只有發行的部分真正投資於開發而不是被基金會囤積。

In the initial four years, the 3.5% annual validator rewards for the Sonic mainnet primarily come from the unused FTM "block reward share" from Opera, thus avoiding a large minting of new S at the start, which could lead to severe inflation. After four years, the issuance of new tokens will resume at a rate of 1.75% for block rewards.

在最初的四年裡,Sonic 主網每年 3.5% 的驗證者獎勵主要來自 Opera 未使用的 FTM“區塊獎勵份額”,從而避免了在開始時大量鑄造新 S,從而導致嚴重的通貨膨脹。四年後,新代幣的發行將以 1.75% 的利率恢復以獲取區塊獎勵。

To hedge against the inflationary pressure brought by this issuance, Sonic has designed three destruction mechanisms:

為了對沖本次發行帶來的通膨壓力,Sonic設計了三種銷毀機制:

Fee Monetization Burn: If a DApp does not participate in FeeM, 50% of the Gas fees generated from transactions in that application will be directly burned; this acts as a higher "deflation tax" on applications that do not join the cooperative profit-sharing, encouraging DApps to actively participate in FeeM.

費用變現銷毀:如果DApp不參與FeeM,則該應用程式中交易產生的Gas費用的50%將直接銷毀;這對不加入合作利潤分享的應用程式起到了更高的「通貨緊縮稅」的作用,鼓勵DApps積極參與FeeM。

Airdrop Burn: 75% of the airdrop share requires a 270-day vesting period to be fully obtained; if users choose to unlock early, they will lose a portion of the airdrop share, and these "withheld" shares will be directly burned, thereby reducing the circulation of S in the market.

空投銷毀:75%的空投份額需要270天的歸屬期才能完全取得;如果用戶選擇提前解鎖,他們將損失一部分空投份額,而這些「扣留」的份額將直接銷毀,從而減少S在市場上的流通量。

Ongoing Funding Burn: The 1.5% annual issuance for network development will also be 100% burned if not fully utilized in that year; this prevents the foundation from hoarding tokens and limits certain members' long-term occupation of tokens.

持續資金銷毀:每年用於網路開發的1.5%發行量,若當年未全部使用完畢,也將被100%銷毀;這可以防止基金會囤積代幣,並限制某些成員長期佔用代幣。

Overall, Sonic attempts to ensure ecological development funding through "controllable issuance" in one hand, while employing multiple "burning" strategies to suppress inflation. The most noteworthy aspect is the "burning" under the FeeM mechanism, as it is directly linked to the participation level and transaction volume of DApps, meaning that the more applications that do not participate in FeeM, the greater the deflationary effect on-chain; conversely, with more FeeM applications, the "deflation tax" decreases, but developer shares increase, forming a dynamic balance between profit-sharing and deflation.

整體而言,索尼克試圖一方面透過「可控發行」來確保生態發展資金,同時採用多重「燃燒」策略來抑制通膨。最值得關注的是FeeM機制下的“燃燒”,它與DApp的參與程度和交易量直接掛鉤,意味著不參與FeeM的應用越多,鏈上的通縮效應越大;相反,隨著FeeM申請的增多,「通貨緊縮稅」減少,但開發商份額增加,形成利潤分享與通貨緊縮之間的動態平衡。

The launch of Sonic, the milestone of 1 million blocks, and the announcement of the cross-chain bridge have indeed increased its visibility in the short term. However, the current reality is that the ecosystem's prosperity is far from its peak era. The full competition among Layer 2, Solana, Aptos, Sui, and other public chains has already ushered the market into an era of multi-chain diversity. High TPS is no longer the only selling point. If Sonic cannot spark one or two "flagship projects" within its ecosystem, it may

Sonic這個100萬區塊的里程碑的推出,以及跨鏈橋的宣布,確實在短期內提高了它的知名度。然而,目前的現實是,生態系統的繁榮遠未達巔峰時期。 Layer 2、Solana、Aptos、Sui等公鏈之間的充分競爭,已經將市場帶入了多鏈多元化的時代。高TPS不再是唯一的賣點。如果 Sonic 無法在其生態系統內激發一兩個“旗艦項目”,它可能會

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