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Nachrichtenartikel zu Kryptowährungen
Starfall Chronicles: The AI-Driven Roguelike Fantasy RPG Where Freya Was Born
Jan 10, 2025 at 09:02 am
As AI Agent narratives continue to gain traction, several projects in the gaming industry are entering the market. Recently, Illuvium announced a partnership with Virtuals Protocol to integrate Virtuals' AI technology and GAME LLM framework for dynamic NPC behaviors. Planet Mojo, an auto chess game, has also launched Mr. WWA (Winston Wylde Alexande) as an AI Agent and plans to introduce WWA as a platform reward token.
However, before these well-known blockchain game projects, a blockchain game had already ventured into the field of AI Agents with its flagship game Freya, which was recently shortlisted for Binance Alpha.
Starfall Chronicles: The Game World Where Freya Was BornStarfall Chronicles is an AI-driven roguelike fantasy RPG developed by Rosentica. The project aims to create a strategic combat system and deep, customizable character creation. The game is set in a dynamic, ever-changing universe of the Exploration Age driven by autonomous AI companions and NPCs. Starfall Chronicles released its alpha version in November 2024 and is scheduled to launch the beta version by January 2025. According to an announcement by Immutable in December last year, Starfall Chronicles will also be launched on the platform.
The game currently boasts impressive art and visual design, largely attributed to its chief artist Sangsoo Jeong, a renowned Korean concept artist and illustrator known for his extensive collaborations with Riot Games' "League of Legends," including original skin paintings.
Moreover, Rosentica aims to engage players through rich storylines and deep, complex game characters. To date, 9 characters have been revealed, including Freya, Vera, Lionheart, and others. Players can obtain characters through a recruitment system. The permanent character recruitment is divided into six types: common, elite, legendary, knight, warrior, and ranger. There will also be limited-time and temporary recruitment events.
Starfall Chronicles also features the Fateweaver Gacha system, which ensures that each character recruited by the player has random skills and attributes, making each individual unique. To enhance the player's customization ability, Rosentica has also developed a complex talent tree system, allowing players to deeply customize their characters by configuring different skills based on their personal game style and preferences. Additionally, each character has a random attribute growth level, ranging from C to SS, and even includes a randomly assigned constellation.
Game Mechanics of Starfall ChroniclesIn the game, once a battle commences, the mercenaries of both sides are deployed according to the grid formation set by the player before the battle. The battle proceeds in rounds and orders. Each round represents a complete cycle, during which all surviving mercenaries will have a chance to act, following the order of their speed attributes, with faster units acting first. When all mercenaries on one side are completely eliminated, the battle ends. In the current open version, only CLASH (single-player PVP mode) is available, while the details of the tournament (multiplayer PVP mode) and the sailing mode will be disclosed before the Beta test.
While the aforementioned gameplay may not be particularly innovative or directly related to the popular AI Agents, the project team has recently unveiled the Infinity 7 mode, in which each of the nine main characters will be an intelligent, adaptive AI agent capable of continuous evolution based on player interactions and preferences. These characters are designed to be truly alive, with personality, behavior, and decision-making processes that can respond organically to player behavior.
It is important to note that among the nine main characters, only $Freya will be tokenized and applied to utilities beyond the game. In Infinity 7, players can spend $Freya to permanently alter their personality, likes, dislikes, and even core worldviews to match their preferences and influence their roles in the unfolding story. As there are no pre-written events, players are free to choose their own goals and actions. The entire story changes dynamically based on the player's choices, and everything will be dynamically generated by the procedural narrative engine and adaptive behavior simulation system.
$Freya Token Functionality and Staking MechanismIn addition to being used for in-game consumption, $Freya also includes participating in governance voting, accessing the rarest functions, and being used for staking and revenue distribution. According to DexScreener data, as of the morning of January 10, the market value of $Freya was approximately US$15.6 million.
As mentioned earlier, the most common function of $Freya tokens in the game is to personalize characters. To prevent the instability of the $Freya token market price from affecting the player's consumption experience, Starfall Chronicles fixes the in-game $Freya consumption price to an amount equivalent to the US dollar. This ensures that players do not have to worry about market fluctuations, and the consumption experience is more stable and intuitive.
Additionally, redrawing a character's skills and improving the character's random attribute growth ranking are the rarest functions in the game, and they cannot be obtained through resources such as lotteries,
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