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加密货币新闻

Sonic SVM:瞄准 TikTok 的 Solana L2

2025/01/16 17:03

在Web3的世界里,流量的入口往往决定了一个项目的成败。作为 Solana 上的 Layer-2 扩展解决方案,Sonic SVM 将目光投向了短视频平台 TikTok,通过推出积分游戏 SonicX 成功吸引了超过 200 万玩家。

Sonic SVM:瞄准 TikTok 的 Solana L2

Sonic SVM (SONIC), a Layer-2 (L2) scaling solution for Solana, has recently concluded its token generation event (TGE) and entered the crypto market with a clear goal: to enhance the efficiency and interoperability of blockchain gaming platforms.

Sonic SVM (SONIC) 是 Solana 的第 2 层 (L2) 扩展解决方案,最近结束了其代币生成活动 (TGE),并以明确的目标进入加密货币市场:提高区块链游戏平台的效率和互操作性。

As a crucial component of the Solana ecosystem, Sonic SVM is designed to provide dedicated block space and advanced developer and player tools to facilitate optimal performance and user experience in the realm of blockchain games.

作为 Solana 生态系统的重要组成部分,Sonic SVM 旨在提供专用的区块空间以及先进的开发者和玩家工具,以促进区块链游戏领域的最佳性能和用户体验。

With the increasing popularity of dAPPs, Solana, despite its exceptional performance capabilities, is bound to encounter challenges, especially during periods of high activity.

随着 dAPP 的日益普及,Solana 尽管具有卓越的性能,但也必然会遇到挑战,尤其是在活跃期。

For instance, the launch of new servers, holiday events, and limited-time promotions can generate a substantial impact on the Solana L1 main chain, particularly during moments of peak usage.

例如,新服务器的推出、节日活动和限时促销可能会对 Solana L1 主链产生重大影响,特别是在使用高峰期。

This phenomenon not only affects the overall performance of the Solana L1 chain but also hinders the playability and user experience of each game, including aspects such as response speed and data availability.

这种现象不仅影响Solana L1链的整体性能,还阻碍了每个游戏的可玩性和用户体验,包括响应速度和数据可用性等方面。

To address this issue, Sonic SVM, which entered the public eye in March 2024, seamlessly integrates with Solana through the innovative HyperGrid extension mechanism to deliver a high-performance gaming experience and efficient transaction aggregation.

为了解决这个问题,2024年3月进入公众视野的Sonic SVM通过创新的HyperGrid扩展机制与Solana无缝集成,提供高性能的游戏体验和高效的交易聚合。

Among its core features are atomic interoperability, the HyperGrid framework for deploying optimistic aggregation on Solana, and the Rush ECS framework for simplifying on-chain games and autonomous world construction.

其核心功能包括原子互操作性、用于在 Solana 上部署乐观聚合的 HyperGrid 框架,以及用于简化链上游戏和自治世界构建的 Rush ECS 框架。

Furthermore, Sonic provides commercial tools for payment, settlement, and user acquisition for games and applications.

此外,Sonic还为游戏和应用程序提供支付、结算和用户获取的商业工具。

In terms of practical applications, Sonic SVM boasts the integration of Mini Pay, a payment tool that enables users to directly purchase game items using fiat currency, and Origin, a network for deploying and discovering games.

在实际应用方面,Sonic SVM 集成了 Mini Pay(一种允许用户使用法定货币直接购买游戏物品的支付工具)和 Origin(一种用于部署和发现游戏的网络)。

Additionally, Sonic Frontier, a network for deploying large-scale games, and Nova, a network for deploying games with high chain usage, are also available.

此外,还有用于部署大型游戏的网络Sonic Frontier和用于部署高链使用率游戏的网络Nova。

In the second and third quarters of 2024, Telegram-based tap-to-earn mini games, such as Notcoin, Hamster Kombat, and others, enjoyed a surge in popularity within the crypto-game landscape.

2024 年第二和第三季度,基于 Telegram 的点击赚钱游戏(例如 Notcoin、Hamster Kombat 等)在加密游戏领域人气飙升。

These games attracted a vast player base and generated significant buzz; however, many encountered difficulties and ultimately ceased operations, leaving behind a trail of disappointed users.

这些游戏吸引了庞大的玩家群体并产生了巨大的轰动;然而,许多公司遇到了困难并最终停止运营,留下了一批失望的用户。

In this context, Sonic SVM opted for a distinct approach by setting its sights on another top traffic pool: TikTok.

在这种背景下,Sonic SVM 选择了一种独特的方法,将目光投向了另一个顶级流量池:TikTok。

In October 2024, Sonic SVM launched SonicX, a point-earning game on TikTok, to capitalize on the platform's massive user base and integrate Web3 elements into mainstream entertainment.

2024年10月,Sonic SVM在TikTok上推出了一款积分游戏SonicX,利用该平台庞大的用户基础,将Web3元素融入主流娱乐。

The art style of SonicX draws inspiration from the classic video game Sonic The Hedgehog, presenting a familiar and engaging visual aesthetic.

SonicX的美术风格从经典电子游戏《刺猬索尼克》中汲取灵感,呈现出熟悉且引人入胜的视觉美感。

Similar to the mini-programs on Telegram, TikTok allows users to open web pages in their native browsers, enabling players to begin playing games and collecting game points after logging in with social media.

与Telegram上的小程序类似,TikTok允许用户在本地浏览器中打开网页,玩家可以在使用社交媒体登录后开始玩游戏并收集游戏积分。

SonicX employed TikTok ads to introduce the game to potential new users, and these ads garnered millions of views within a month, a portion of which were converted into active users.

SonicX 利用 TikTok 广告向潜在新用户介绍游戏,这些广告在一个月内获得了数百万次浏览,其中一部分转化为活跃用户。

According to Sonic SVM, the game achieved the milestone of one million players a month after its launch and currently boasts over two million users.

根据 Sonic SVM 的数据,该游戏在推出一个月后就实现了 100 万玩家的里程碑,目前拥有超过 200 万用户。

When comparing SonicX to the Telegram mini-games that boasted user counts in the millions, its numbers may appear modest.

将 SonicX 与拥有数百万用户的 Telegram 迷你游戏进行比较时,它的数字可能显得不大。

However, it is crucial to note that TikTok users must provide phone numbers and undergo identity verification for KYC, while Telegram imposes no such restrictions.

但需要注意的是,TikTok 用户必须提供电话号码并接受 KYC 身份验证,而 Telegram 则没有此类限制。

As a result, SonicX users may be considered "higher quality" in this regard.

因此,SonicX 用户在这方面可能被认为是“更高质量”的。

Sonic SVM's vision for SonicX on TikTok extends beyond hosting games; the aim is to cultivate a Web3 gaming layer that mainstream audiences can easily access and participate in.

Sonic SVM 对 TikTok 上 SonicX 的愿景不仅限于托管游戏;目的是培育一个主流受众可以轻松访问和参与的 Web3 游戏层。

To achieve this goal, Sonic SVM provides infrastructure for developers who wish to publish games on TikTok, enabling them to effortlessly deploy games through its guides and leverage the Sonic Origin and Sonic Frontier networks.

为了实现这一目标,Sonic SVM 为希望在 TikTok 上发布游戏的开发者提供基础设施,使他们能够通过其指南轻松部署游戏并利用 Sonic Origin 和 Sonic Frontier 网络。

With the successful launch of the SONIC token, Sonic SVM aims to open its business to third-party developers and fund them through SONIC tokens.

随着 SONIC 代币的成功推出,Sonic SVM 旨在向第三方开发商开放其业务,并通过 SONIC 代币为其提供资金。

This move is expected to further expand the Web3 game ecology on TikTok and attract more developers to join the platform.

此举有望进一步扩大TikTok上的Web3游戏生态,吸引更多开发者加入该平台。

However, the future of TikTok in the United States remains uncertain.

然而,TikTok在美国的未来仍存在不确定性。

A large number of American users have recently begun to stage a "cyber exodus" and flocked to Xiaohongshu for "refuge."

大量美国用户近期开始上演“网络出逃”,纷纷涌向小红书“避难”。

In the meantime, the U.S. Congress passed the "Protecting Americans from Foreign Adversaries Controlling Applications Act," which could lead to a ban on TikTok in the country.

与此同时,美国国会通过了《保护美国人免受外国对手控制应用程序法案》,这可能会导致 TikTok 在该国被禁止。

According to the law, TikTok's parent company ByteDance must divest its shares in TikTok by January 19, failing which the app will face a nationwide ban.

根据该法律,TikTok 母公司字节跳动必须在 1 月 19 日之前剥离其所持 TikTok 股份,否则该应用将面临全国范围内的禁令。

TikTok has repeatedly stated that it will not sell its U.S. business.

TikTok多次表示不会出售美国业务。

However, according to The Information, TikTok plans to shut down its app for U.S.

然而,据 The Information 报道,TikTok 计划在美国关闭其应用程序

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