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在经历了数字收藏品的好坏参半之后,韩国济州岛公布了使用不可替代代币(NFT)来改善当地旅游业的计划。
South Korea’s Jeju Island is set to roll out an NFT-based tourist card that will offer visitors to the self-governing province a range of benefits, including discounts and subsidies on goods and services.
韩国济州岛将推出基于 NFT 的旅游卡,将为前往该自治省的游客提供一系列福利,包括商品和服务的折扣和补贴。
A digital replica of the physical card will be created on a distributed ledger as a non-fungible token (NFT). The cards, dubbed Tao, will also grant tourists access to exclusive events, such as museums, concerts, and other high-profile functions during their stay in the region.
实体卡的数字副本将作为不可替代代币(NFT)在分布式账本上创建。这些被称为“Tao”的卡还将允许游客在该地区逗留期间参加独家活动,例如博物馆、音乐会和其他备受瞩目的活动。
Jeju Island has seen its foreign visitors’ metric reach a plateau in recent years, and the NFT-based tourist cards are designed to attract a new wave of tourists to the region. The cards will reportedly appeal to young and tech-savvy tourists, but their simplicity may also make them appealing to millennials and families, increasing the rate of return visits.
近年来,济州岛的外国游客数量达到了稳定水平,基于 NFT 的旅游卡旨在吸引新一波游客前往该地区。据报道,这些卡片将吸引年轻且精通科技的游客,但它们的简单性也可能吸引千禧一代和家庭,从而提高回访率。
Authorities are preparing for a pilot program to test the cards in real-world environments ahead of a full-scale rollout, which is expected in the first half of 2025. If successful, Jeju Island will extend the cards to local residents, although their utility outside of tourism is yet to be disclosed.
当局正在准备一项试点计划,在现实环境中测试这些卡,然后预计在 2025 年上半年全面推广。如果成功,济州岛将把这些卡推广到当地居民,尽管它们的实用性旅游以外的情况尚未披露。
The report did not specify the blockchain that will host the digital collectibles, leaving a large portion of the operation to speculation.
该报告没有具体说明将托管数字收藏品的区块链,因此大部分操作都留给猜测。
However, authorities did confirm that the cards will be linked to the local Tamna Jeon stablecoin, which was launched in 2019. As the region continues its steady trudge toward digitization, the discounts and subsidies available to tourists will likely be provided via the Tamna Jeon stablecoin.
然而,当局确实确认,这些卡将与 2019 年推出的当地 Tamna Jeon 稳定币挂钩。随着该地区继续稳步迈向数字化,向游客提供的折扣和补贴可能会通过 Tamna Jeon 稳定币提供。
NFTs in South Korea have endured a turbulent patch in recent times, with a high court striking down legal protections for investments in digital collectibles. In a high-profile ruling, the court noted that NFTs are speculative in nature and cannot be supported under local property laws.
近年来,韩国的 NFT 经历了一段动荡时期,高等法院取消了对数字收藏品投资的法律保护。在一项备受瞩目的裁决中,法院指出,NFT 本质上是投机性的,不能得到当地财产法的支持。
On the gaming side, there appears to be a clamp down on play-to-earn (P2E) games featuring NFTs, forcing the hands of game publishers to abandon NFT-based titles.
在游戏方面,以 NFT 为特色的即玩即赚 (P2E) 游戏似乎受到了限制,迫使游戏发行商放弃基于 NFT 的游戏。
“Because of government regulations, we cannot engage in NFT business or sponsorship,” said a government official from the Korean Sport and Olympic Committee.
“由于政府规定,我们不能从事 NFT 业务或赞助,”韩国体育和奥林匹克委员会的一位政府官员表示。
PUBG creator rules out NFTs in metaverse project
PUBG 创作者在 Metaverse 项目中排除了 NFT
In other news, the founder of the survival shooter game PlayerUnknown’s Battlegrounds (PUBG), Brendan Greene, has announced that NFTs will not make an appearance in his incoming metaverse project.
其他消息中,生存射击游戏《绝地求生》(PUBG)的创始人布伦丹·格林(Brendan Greene)宣布,NFT 将不会出现在他即将推出的元宇宙项目中。
In a recent interview, Greene disclosed plans for an ambitious metaverse project intended to change the landscape of gaming. However, Greene clarified that digital collectibles would not be a part of the project but failed to elaborate on the decision.
在最近的一次采访中,格林透露了一个雄心勃勃的元宇宙项目的计划,旨在改变游戏的格局。然而,格林澄清说,数字收藏品不会成为该项目的一部分,但没有详细说明这一决定。
When pressed on the possibilities for integrating digital collectibles into the project in the future, the creator doused the optimism of enthusiasts by saying that the team is “not even thinking about NFTs.”
当被问及未来将数字收藏品整合到该项目中的可能性时,创作者表示团队“甚至没有考虑 NFT”,浇灭了爱好者的乐观情绪。
While the prospects of NFTs in the project are nonexistent, Greene did note that elements of blockchain technology may make a cameo in the future. Greene concedes that blockchain is an “interesting financial instrument,” but an iteration of the technology may make it useful for gaming.
虽然 NFT 在该项目中的前景不存在,但 Greene 确实指出,区块链技术的元素可能会在未来客串。格林承认区块链是一种“有趣的金融工具”,但该技术的迭代可能会使其对游戏有用。
“Ultimately, it’s a digital ledger, and if we can use a digital ledger, we’ll find the best one and use it,” said Greene. “But that’s really it.”
“最终,它是一个数字分类账,如果我们可以使用数字分类账,我们就会找到最好的并使用它,”格林说。 “但确实就是这样。”
Greene is building a three-part metaverse project that will embody the ethos of the concept. The first metaverse game, Prologue, set to be launched in 2025, is a realistic multiplayer battle game, while the second will focus on scaling and feature several worlds and millions of characters.
格林正在构建一个由三部分组成的元宇宙项目,该项目将体现这一概念的精神。第一款元宇宙游戏 Prologue 将于 2025 年推出,是一款现实的多人战斗游戏,而第二款游戏则专注于扩展,并具有多个世界和数百万个角色。
The third, dubbed Artemis, is expected to integrate both metaverse projects, allowing players to create worlds and interact with other gamers. Greene disclosed that the gameplay will focus on “user-generated content” and be structured like immersive and creative games such as Star Trek Holodeck and Minecraft.
第三个被称为 Artemis,预计将整合两个元宇宙项目,允许玩家创造世界并与其他游戏玩家互动。格林透露,游戏玩法将侧重于“用户生成的内容”,其结构类似于《星际迷航》Holodeck 和《我的世界》等沉浸式创意游戏。
“You should be able to create your own worlds and just have them all operating on the same protocol, like HTTP,” added Greene. “So a world is a page, and that’s what I’m trying to do with Artemis.”
“你应该能够创建自己的世界,并让它们都在同一个协议上运行,比如 HTTP,”Greene 补充道。 “所以世界就是一页,这就是我试图用阿耳忒弥斯做的事情。”
The problem with NFT in gaming
NFT 在游戏中的问题
There appears to be a schism among game developers over using NFTs in games, with one side of the divide pushing for new ownership rights for players.
游戏开发商对于在游戏中使用 NFT 似乎存在分歧,分歧的一方主张为玩家提供新的所有权。
Critics argue that digital collectibles will lead to the monetization of video games, stoking a “pay-to-win” ecosystem that may run counter to the developers’ intentions. As players focus on profit rather than fun, user interfaces and experiences may receive less attention, with developers pivoting to in-game economies.
批评者认为,数字收藏品将导致视频游戏货币化,引发“付费获胜”生态系统,这可能与开发商的意图背道而驰。由于玩家关注的是利润而不是乐趣,因此用户界面和体验可能会受到较少的关注,而开发人员则转向游戏内经济。
In 2022, Mojang Studios shuttered plans for integrating NFT in Minecraft, and game distribution firm Steam banned games with digital collectible features from the platform.
2022 年,Mojang Studios 终止了在 Minecraft 中集成 NFT 的计划,游戏发行公司 Steam 禁止该平台上具有数字收藏功能的游戏。
Watch: Streaming with NFTs changes idea of ownership
观看:NFT 流媒体改变了所有权观念
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