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基于区块链的视频游戏项目使用户可以更轻松地玩游戏,而不会被加密相关元素所困扰。 “Shrapnel”是一款备受期待的游戏,它已经实现了一项集成,允许玩家通过 Halliday 的入口使用信用卡或借记卡购买 SHRAP(游戏的实用代币),从而消除了一个主要的 web3 摩擦点。这种集成可能会刺激使用 Avalanche 区块链构建的游戏的更多活动,因为玩家使用 SHRAP 代币购买游戏内资产。
Blockchain-Enabled Game Shrapnel Simplifies Crypto Access for Users
支持区块链的游戏弹片简化了用户的加密访问
In a significant move to broaden the appeal of blockchain-based gaming, the eagerly anticipated title Shrapnel has introduced a seamless integration that allows players to purchase its in-game utility token, SHRAP, using traditional credit or debit cards.
为了扩大区块链游戏的吸引力,备受期待的游戏《Shrapnel》引入了无缝集成,允许玩家使用传统信用卡或借记卡购买其游戏内实用代币 SHRAP。
Prior to this integration, players were required to acquire SHRAP through cryptocurrency exchanges, creating a barrier to entry for many interested individuals. However, the partnership with Halliday's onramp solution now enables players to swiftly convert fiat currency into SHRAP through payment gateways such as Moonpay or Stripe.
在此整合之前,玩家需要通过加密货币交易所获取 SHRAP,这为许多感兴趣的个人设置了进入障碍。然而,与 Halliday 入口解决方案的合作现在使玩家能够通过 Moonpay 或 Stripe 等支付网关将法定货币快速转换为 SHRAP。
"Halliday removes a major web3 point of friction, allowing players to use their credit card like any other free-to-play game," stated Mark Long, CEO of Shrapnel.
“Halliday 消除了一个主要的 web3 摩擦点,允许玩家像任何其他免费游戏一样使用信用卡,”Shrapnel 首席执行官 Mark Long 表示。
The gaming industry has been recognized as a potential catalyst for the mainstream adoption of blockchain technology and digital asset trading. However, to date, no crypto-enabled video game has gained widespread mainstream success, often due to the complexities surrounding cryptocurrency access and the limitations of closed ecosystems imposed by platforms like Roblox and Fortnite.
游戏行业被认为是区块链技术和数字资产交易主流采用的潜在催化剂。然而,迄今为止,还没有支持加密货币的视频游戏获得了广泛的主流成功,这通常是由于加密货币访问的复杂性以及 Roblox 和 Fortnite 等平台所施加的封闭生态系统的限制。
By simplifying the acquisition process for SHRAP tokens, Shrapnel aims to increase engagement within its game, which is built on the Avalanche Layer 1 blockchain. Players utilize SHRAP to purchase in-game assets and facilitate transactions.
通过简化 SHRAP 代币的获取流程,Shrapnel 旨在提高其基于 Avalanche Layer 1 区块链的游戏的参与度。玩家利用 SHRAP 购买游戏内资产并促进交易。
Data from Messari indicates that Shrapnel's impact is already being felt. "Daily average transactions [on Avalanche] continued trending higher in Q1, finishing up 43% quarter on quarter," the report revealed. "Part of this increase was attributable to a strong quarter from Shrapnel, a first-person shooter game with a subnet for in-game transactions."
来自梅萨里的数据表明,弹片的影响已经显现。报告显示:“第一季度,[Avalanche] 的日均交易量继续呈上升趋势,环比增长 43%。” “这一增长的部分原因是《Shrapnel》的强劲季度业绩,这是一款第一人称射击游戏,具有游戏内交易子网。”
In February, an early-access version of Shrapnel became available through the Epic Games Store, further expanding its reach. As the game continues to develop and refine its gameplay mechanics, the integration of user-friendly crypto access could prove instrumental in attracting a broader audience and challenging the established norms of the gaming industry.
2 月,《Shrapnel》的抢先体验版通过 Epic Games Store 上市,进一步扩大了其影响范围。随着游戏不断发展和完善其游戏机制,用户友好的加密访问的集成可能有助于吸引更广泛的受众并挑战游戏行业的既定规范。
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