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cropbytes是一個web3遊戲生態系統,將農業,PVP戰鬥和城市建設結合起來,整合了通縮的CBX代幣和跨遊戲資產的使用
CropBytes, a Web3 gaming ecosystem combining farming, PVP battles and city-building, has been integrating the deflationary CBX token and cross-game asset use to provide sustainable and engaging experiences.
Cropbytes是一種結合農業,PVP戰鬥和城市建設的Web3遊戲生態系統,一直在整合放通的CBX令牌和跨遊戲資產,以提供可持續和引人入勝的體驗。
Blockchain-based games have been gaining attention for their potential to introduce real asset ownership, intrinsic token economies and varied gameplay formats. Unlike traditional games, where progress is usually confined to a single title, some Web3 projects are exploring ways to interlink different game worlds.
基於區塊鏈的遊戲一直引起人們的關注,因為它們潛力引入了真正的資產所有權,內在的代幣經濟體和各種遊戲形式。與傳統遊戲通常僅限於單個標題的傳統遊戲不同,一些Web3項目正在探索鏈接不同遊戲世界的方法。
Such approaches could enable digital assets — like unique in-game items or land plots — to be used across multiple games. There is also growing interest in economic models that outlast short-lived market cycles, aiming to balance token supply and demand rather than relying on constant speculation. These evolving ideas set the stage for projects that combine entertainment with long-term, value-driven mechanics.
這種方法可以使數字資產(例如獨特的遊戲中的物品或土地圖)在多個遊戲中使用。人們對經濟模型的興趣也日益超過了短暫的市場週期,旨在平衡令牌供應和需求,而不是依靠不斷的投機。這些不斷發展的想法為將娛樂與長期,價值驅動力學相結合的項目奠定了基礎。
One example of this approach can be seen in CropBytes, a Web3 gaming ecosystem unifying different game genres — including farming, player-versus-player (PVP) battles and city-building — within a single economic model.
在Cropbytes中可以看到這種方法的一個例子,這是一個統一不同遊戲類型的Web3遊戲生態系統,包括耕作,玩家與玩家 - 玩家(PVP)戰鬥和城市建設 - 在單個經濟模型中。
Initially launched as a farming simulation in 2018, CropBytes introduced real-world-inspired strategies for acquiring and managing digital assets, ranging from animals to farmland. The ecosystem is powered by CBX, a token modeled after Bitcoin’s deflationary principles.
Cropbytes於2018年最初是作為農業模擬推出的,推出了以實際啟發的策略來獲取和管理數字資產,從動物到農田。該生態系統由CBX提供動力,CBX是以比特幣的通縮原理建模的令牌。
In practical terms, this means the system aims to maintain stable value by avoiding excessive token inflation, which can hamper in-game economies. CropBytes aims to give these digital assets enduring relevance and utility by connecting multiple games.
實際上,這意味著該系統旨在通過避免過多的令牌通貨膨脹來維持穩定的價值,這可能會阻礙遊戲中的經濟體。 Cropbytes旨在通過連接多個遊戲來賦予這些數字資產持久的相關性和實用性。
During 2024, CropBytes reached several milestones in realizing its broader vision. The team began beta testing for CropBytes Conquest, a turn-based tactical PVP experience with city-building elements. Players can expand territory, manage resources and engage in skill-based battles.
在2024年,Cropbytes達到了幾個里程碑,以實現其更廣泛的視野。該團隊開始對Cropbytes Concondes進行Beta測試,這是一種基於回合的戰術PVP體驗,具有城市建設元素。玩家可以擴大領土,管理資源並進行基於技能的戰鬥。
While many blockchain games prioritize quick token gains, Conquest is designed for strategy and consistent asset use. The flagship farming simulation, known simply as CropBytes Farm, also saw a series of updates — revising game loops and optimizing the in-game economy to maintain a balance between production and rewards.
儘管許多區塊鏈遊戲優先考慮快速令牌,但Conquest卻是為策略和一致資產使用而設計的。旗艦耕種模擬(僅稱為Cropbytes Farm)也看到了一系列更新 - 修改遊戲循環並優化遊戲中的經濟以保持生產和獎勵之間的平衡。
Another notable development is CityBuilder Xpert, a city-building simulator that was created in just 30 hours. Despite its rapid development, it integrates seamlessly into the same asset ecosystem, highlighting CropBytes’ focus on making NFTs and other assets broadly usable.
另一個值得注意的發展是CityBuilder Xpert,這是一個在短短30個小時內創建的城市建設模擬器。儘管它具有迅速的發展,但它仍將無縫集成到同一資產生態系統中,強調Cropbytes專注於使NFT和其他資產廣泛可用。
According to the team, these efforts have attracted a growing user base, with over 700,000 downloads across the platform. As of 2024, there are 321 million CBX in circulation, along with a combined asset value of $21 million. The ecosystem is available on Android, iOS and the web, providing players with multiple avenues to engage with its different game modes.
據該團隊稱,這些努力吸引了一個不斷增長的用戶群,整個平台的下載量超過700,000。截至2024年,流通量有3.21億CBX,總資產價值為2100萬美元。該生態系統可在Android,iOS和Web上獲得,為玩家提供了多種途徑,可以與其不同的遊戲模式互動。
Looking ahead, CropBytes plans to transition Conquest’s PVP Battles from beta to public launch, introducing deeper strategic features and more competitive events. The project will also merge the city-building mechanics with territory expansion and PVP conflict, offering new layers of engagement.
展望未來,Cropbytes計劃將征服PVP的PVP戰鬥從Beta發起到公眾發布,從而引入了更深層次的戰略特徵和更具競爭力的活動。該項目還將將城市建設機制與領土擴張和PVP衝突合併,並提供新的參與層。
Meanwhile, the ongoing improvements to CropBytes Farm will continue in tandem, focusing on sustainable gameplay loops and dynamic asset values. According to Sandeep Kumar, CEO of CropBytes, Web3 gaming is “evolving from speculative trends to becoming a cornerstone of the broader gaming industry.”
同時,Cropbytes Farm的持續改進將繼續進行,重點關注可持續的遊戲循環和動態資產價值。根據Cropbytes首席執行官Sandeep Kumar的說法,Web3遊戲“從投機趨勢發展到成為更廣泛的遊戲行業的基石”。
“At CropBytes, our vision is to remain at the forefront of this shift, continually pushing for innovation, high-quality gameplay and genuine asset utility that benefits both casual gamers and crypto enthusiasts alike.”
“在Cropbytes,我們的願景是保持這一轉變的最前沿,不斷推動創新,高質量的遊戲玩法和真正的資產實用程序,這使休閒遊戲玩家和加密愛好者都受益。”
As the broader blockchain gaming industry evolves, titles that merge entertaining content with well-balanced economic structures may resonate more broadly with a diverse player base.
隨著更廣泛的區塊鏈遊戲行業的發展,將娛樂內容與平衡良好的經濟結構合併的頭銜可能會更加廣泛地引起多樣化的玩家群體的共鳴。
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