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加密货币新闻

cropbytes是一个web3游戏生态系统,将农业,PVP战斗和城市建设结合起来,整合了通缩的CBX代币和跨游戏资产的使用

2025/04/02 18:26

cropbytes是一个web3游戏生态系统,将农业,PVP战斗和城市建设结合起来,整合了通缩的CBX代币和跨游戏资产的使用

CropBytes, a Web3 gaming ecosystem combining farming, PVP battles and city-building, has been integrating the deflationary CBX token and cross-game asset use to provide sustainable and engaging experiences.

Cropbytes是一种结合农业,PVP战斗和城市建设的Web3游戏生态系统,一直在整合放通的CBX令牌和跨游戏资产,以提供可持续和引人入胜的体验。

Blockchain-based games have been gaining attention for their potential to introduce real asset ownership, intrinsic token economies and varied gameplay formats. Unlike traditional games, where progress is usually confined to a single title, some Web3 projects are exploring ways to interlink different game worlds.

基于区块链的游戏一直引起人们的关注,因为它们潜力引入了真正的资产所有权,内在的代币经济体和各种游戏形式。与传统游戏通常仅限于单个标题的传统游戏不同,一些Web3项目正在探索链接不同游戏世界的方法。

Such approaches could enable digital assets — like unique in-game items or land plots — to be used across multiple games. There is also growing interest in economic models that outlast short-lived market cycles, aiming to balance token supply and demand rather than relying on constant speculation. These evolving ideas set the stage for projects that combine entertainment with long-term, value-driven mechanics.

这种方法可以使数字资产(例如独特的游戏中的物品或土地图)在多个游戏中使用。人们对经济模型的兴趣也日益超过了短暂的市场周期,旨在平衡令牌供应和需求,而不是依靠不断的投机。这些不断发展的想法为将娱乐与长期,价值驱动力学相结合的项目奠定了基础。

One example of this approach can be seen in CropBytes, a Web3 gaming ecosystem unifying different game genres — including farming, player-versus-player (PVP) battles and city-building — within a single economic model.

在Cropbytes中可以看到这种方法的一个例子,这是一个统一不同游戏类型的Web3游戏生态系统,包括耕作,玩家与玩家 - 玩家(PVP)战斗和城市建设 - 在单个经济模型中。

Initially launched as a farming simulation in 2018, CropBytes introduced real-world-inspired strategies for acquiring and managing digital assets, ranging from animals to farmland. The ecosystem is powered by CBX, a token modeled after Bitcoin’s deflationary principles.

Cropbytes于2018年最初是作为农业模拟推出的,推出了以实际启发的策略来获取和管理数字资产,从动物到农田。该生态系统由CBX提供动力,CBX是以比特币的通缩原理建模的令牌。

In practical terms, this means the system aims to maintain stable value by avoiding excessive token inflation, which can hamper in-game economies. CropBytes aims to give these digital assets enduring relevance and utility by connecting multiple games.

实际上,这意味着该系统旨在通过避免过多的令牌通货膨胀来维持稳定的价值,这可能会阻碍游戏中的经济体。 Cropbytes旨在通过连接多个游戏来赋予这些数字资产持久的相关性和实用性。

During 2024, CropBytes reached several milestones in realizing its broader vision. The team began beta testing for CropBytes Conquest, a turn-based tactical PVP experience with city-building elements. Players can expand territory, manage resources and engage in skill-based battles.

在2024年,Cropbytes达到了几个里程碑,以实现其更广泛的视野。该团队开始对Cropbytes Concondes进行Beta测试,这是一种基于回合的战术PVP体验,具有城市建设元素。玩家可以扩大领土,管理资源并进行基于技能的战斗。

While many blockchain games prioritize quick token gains, Conquest is designed for strategy and consistent asset use. The flagship farming simulation, known simply as CropBytes Farm, also saw a series of updates — revising game loops and optimizing the in-game economy to maintain a balance between production and rewards.

尽管许多区块链游戏优先考虑快速令牌,但Conquest却是为策略和一致资产使用而设计的。旗舰耕种模拟(仅称为Cropbytes Farm)也看到了一系列更新 - 修改游戏循环并优化游戏中的经济以保持生产和奖励之间的平衡。

Another notable development is CityBuilder Xpert, a city-building simulator that was created in just 30 hours. Despite its rapid development, it integrates seamlessly into the same asset ecosystem, highlighting CropBytes’ focus on making NFTs and other assets broadly usable.

另一个值得注意的发展是CityBuilder Xpert,这是一个在短短30个小时内创建的城市建设模拟器。尽管它具有迅速的发展,但它仍将无缝集成到同一资产生态系统中,强调Cropbytes专注于使NFT和其他资产广泛可用。

According to the team, these efforts have attracted a growing user base, with over 700,000 downloads across the platform. As of 2024, there are 321 million CBX in circulation, along with a combined asset value of $21 million. The ecosystem is available on Android, iOS and the web, providing players with multiple avenues to engage with its different game modes.

据该团队称,这些努力吸引了一个不断增长的用户群,整个平台的下载量超过700,000。截至2024年,流通量有3.21亿CBX,总资产价值为2100万美元。该生态系统可在Android,iOS和Web上获得,为玩家提供了多种途径,可以与其不同的游戏模式互动。

Looking ahead, CropBytes plans to transition Conquest’s PVP Battles from beta to public launch, introducing deeper strategic features and more competitive events. The project will also merge the city-building mechanics with territory expansion and PVP conflict, offering new layers of engagement.

展望未来,Cropbytes计划将征服PVP的PVP战斗从Beta发起到公众发布,从而引入了更深层次的战略特征和更具竞争力的活动。该项目还将将城市建设机制与领土扩张和PVP冲突合并,并提供新的参与层。

Meanwhile, the ongoing improvements to CropBytes Farm will continue in tandem, focusing on sustainable gameplay loops and dynamic asset values. According to Sandeep Kumar, CEO of CropBytes, Web3 gaming is “evolving from speculative trends to becoming a cornerstone of the broader gaming industry.”

同时,Cropbytes Farm的持续改进将继续进行,重点关注可持续的游戏循环和动态资产价值。根据Cropbytes首席执行官Sandeep Kumar的说法,Web3游戏“从投机趋势发展到成为更广泛的游戏行业的基石”。

“At CropBytes, our vision is to remain at the forefront of this shift, continually pushing for innovation, high-quality gameplay and genuine asset utility that benefits both casual gamers and crypto enthusiasts alike.”

“在Cropbytes,我们的愿景是保持这一转变的最前沿,不断推动创新,高质量的游戏玩法和真正的资产实用程序,这使休闲游戏玩家和加密爱好者都受益。”

As the broader blockchain gaming industry evolves, titles that merge entertaining content with well-balanced economic structures may resonate more broadly with a diverse player base.

随着更广泛的区块链游戏行业的发展,将娱乐内容与平衡良好的经济结构合并的头衔可能会更加广泛地引起多样化的玩家群体的共鸣。

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