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Cryptocurrency News Articles

Hunt Showdown 1896 Update 1.000.015 Now Out for Murder Circus and Patch 2.2

Dec 12, 2024 at 08:12 pm

Post Malone enters the world of Hunt Showdown 1896 with the Murder Circus! Players can now download Hunt Showdown 1896 update 1.000.015 to not only ring in the event, but also for the patch 2.2 changes.

Hunt Showdown 1896 Update 1.000.015 Now Out for Murder Circus and Patch 2.2

Hunt Showdown 1896 has received a new title update, and it's a big one. The 2.2 patch brings a ton of new content and changes to the game, including a new event, new weapons, new equipment, and more. Here are the full patch notes:

Hunt Showdown 1896 Update 1.000.015 Now Out for Murder Circus and Patch 2.2

Murder Circus Key Features

Exclusive New Content & Mechanics:

Pledge to Three Troupes:

New Enemies: 

New Weapons & Equipment:

Complete 2.2 Patch Notes

Highlights

Dark Sight Boost Changes

With 2.2, you can now receive a Dark Sight Boost even while not holding a Bounty Token. While looting a Bounty Token still gives you the normal 5 seconds of Dark Sight Boost (10 if you’re Solo and have Magpie), you can now receive a Dark Sight Boost from the following sources, whether you’re holding a Bounty Token or not: the Dark Sight Boost Sealed Reward, the Corpse Seer Trait, or the Fortune Teller Machine.

Dark Sight Boost Gained Icons

Additionally, Hunters will now leave a scorch mark on the map when they gain a Dark Sight Boost.

This happens regardless of the source and the amount of Dark Sight Boost gained, whether it’s from picking up a Bounty Token, interacting with the Dark Sight Boost Sealed Reward, interacting with the Fortune Teller Machine, or looting a Hunter when using the Corpse Seer Trait.

The icon is visible to everyone in the Mission, so keep this in mind as it will give your position away.

New Equipment

New Weapon: Chu Ko Nu

Medium slot repeating crossbow that fires Compact Bolts. Has a high rate-of-fire and is quiet. Bolts can be recovered and reused. Lacks dedicated iron sights and can only be fired from the hip.

New Weapon Variant: 1865 Carbine Aperture

Specter Arms made, repeating rifle. Well-balanced and fast reloads make this effective at medium range but lacks Levering abilities. Modified with an enhanced toggle-able peep sight.

New Weapon Variant: Krag Silencer

Springfield made, bolt-action rifle. High fire-rate and ability to top off are offset by lower damage than other rifles. Modified with a silencer.

New Weapon Variant: Maynard Sniper Silencer

A scoped rifle with high damage and medium ammo. Requires a two-stage reload with the placement of a percussion cap. Modified with a silencer. Can split ammunition between two different types.

New Weapon Variant: Sparks Pistol Silencer

Single-shot rifle, cut down into a small handgun. Equally powerful up to mid-range and convenient to handle. Increased recoil. Modified with a silencer. Can be dual wielded. Can split ammunition between two different types.

New Consumable: Recovery Shot

A syringe that delivers a potent shot to restore one previously lost Health Chunk. It brings the Health Chunk back empty, requiring other healing to top it back up.

Developer Note: With the introduction of the Recovery Shot, we give players a reliable way to replenish lost health mid-Mission and allow them to stay in the fight. Giving the players more ways to replenish lost Health Chunks has been a big request from the community and we are happy to experiment with this on the equipment level with the Recovery Shot. There is also a rare chance to randomly acquire an instance when looting Saddle Bags.

New Ammo Type: Subsonic Ammo

Smaller, weighted bullets with less gunpowder, which travel slower than the speed of sound for quieter gunshots at the expense of harder leading targets at distance and a stronger drop. Equipping them will also yield a larger number of extra bullets.

Introduced to following weapon families:

Silencer Changes

With the introduction of Subsonic Ammo, we are making some general changes to Silencers.

Custom Equipment Animations

With 2.2, we are introducing a new Equipment Animations feature that gives players a new way of customizing and showing off their gear during inspect.

Inspecting your weapons can be triggered while inside a Mission in the following ways:

Equipment Animations (EAs) are made for and can be applied to specific weapons, Tools, and Consumables, overriding their default inspect animation.

The list of new Equipment Animations introduced with 2.2 is as follows:

Lawson Delta – Map Reintroduction

Developer Note:

We are very happy to bring back Lawson Delta, Hunt Showdown’s second released map, revitalized and re-envisioned for Hunt Showdown 1896. Just like with Stillwater Bayou before, this map has undergone significant enhancements thanks to your feedback and our commitment to improving the experience.

General Updates

New Trait: Fast Fingers

Prepare some bullets in hand to reload the Springfield 1866 and Sparks rifles, and their non-pistol variants, faster. Costs 4 Upgrade Points.

Developer

News source:mp1st.com

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Other articles published on Dec 13, 2024