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加密货币新闻

弹弓:Roblox上区块链游戏的未来

2025/04/03 04:08

Slingshot是一个启动游戏,它可以涉足这一转变,专门针对在Roblox生态系统中提供区块链供电的体验。

Slingshot, a game launcher that delivers blockchain-powered experiences within the Roblox ecosystem, is steadily expanding its operations and forging new partnerships to revolutionize the gaming landscape further. In this interview, Zac, a core contributor and community lead at Slingshot, provides insights into why the project chose to develop on Roblox, plans to ramp up game production and the role AI will play in the ecosystem.

Slingshot是一款游戏发射器,可在Roblox生态系统中提供区块链供电的体验,他正在稳步扩大其运营并建立新的合作伙伴关系,以进一步彻底改变游戏领域。在这次采访中,Slingshot的核心贡献者和社区负责人ZAC提供了有关该项目选择在Roblox上开发的原因的见解,计划加强游戏制作以及AI在生态系统中的作用。

As one of the largest gaming ecosystems in the world, Roblox presents a massive, untapped market primed for crypto integration, according to Zac.

根据Zac的说法,作为世界上最大的游戏生态系统之一,Roblox提出了一个庞大的,未开发的市场,用于加密整合。

“Roblox gamers are the next generation of crypto investors — if they aren’t already. With over $10 billion spent annually across its ecosystem, it’s a perfect springboard into broader user-generated content ecosystems like Fortnite, where we plan to launch in early 2024 with a selection of specially curated titles and a community-driven approach to selecting the best games.”

“ Roblox游戏玩家是下一代加密货币投资者 - 如果还没有的话。每年在其生态系统中花费了超过100亿美元,这是一个完美的跳板,它是Fortnite等更广泛的用户生成的内容生态系统的完美跳板,我们计划在2024年初推出,以选择专门的策划标题和社区驱动的方法,以选择最佳游戏。

Slingshot’s entry into Roblox and then Fortnite is just the beginning.

Slingshot进入Roblox,然后Fortnite只是开始。

“From there, we’ll expand deeper into IP, building

“从那里,我们将更深入地扩展到IP,构建

original merchandise, launching media extensions like movies and shaping the future of interactive entertainment powered by crypto. It’s a bold vision, but we have the team, the community and the technology to make it a reality.”

原始商品,推出诸如电影之类的媒体扩展,并塑造由加密货币提供的互动娱乐的未来。这是一个大胆的愿景,但是我们拥有团队,社区和技术,使其成为现实。”

Slingshot has already released 11 games on Roblox that have surpassed 1 billion plays and currently boast over 3 million monthly active players.

Slingshot已经在Roblox上发布了11场比赛,这些比赛超过了10亿场比赛,目前拥有超过300万个月活跃球员。

“Our model is simple — and it works. Slingshot combines cutting-edge tech, elite creative talent and tight coordination to generate hundreds of game ideas, which are then voted on by the community to select the best concepts. The top-rated games are incubated through our ecosystem from concept to launch.

“我们的模型很简单 - 而且它起作用。弹弓结合了尖端的技术,精英创意人才和紧密的协调,以产生数百种游戏创意,然后社区投票通过这些概念来选择最佳概念。最高的游戏是通过我们的生态系统从概念中启动的。

With a distribution network that reaches over 80 million players inside the Roblox ecosystem and a community that rallies behind each title, every game backed by Slingshot has the potential to achieve massive scale and engagement from day one.

凭借一个分销网络在Roblox生态系统中达到了超过8000万玩家,并且一个在每个标题背后集会的社区,每场由Slingshot支持的游戏都有可能从第一天开始实现大规模的规模和参与度。

In 2025, we’re targeting the launch of 30 new games — a major value driver for the Slingshot brand and a testament to our ability to scale and adapt in a rapidly changing industry.”

在2025年,我们以30种新游戏的推出为目标,这是Slingshot品牌的主要价值动力,也证明了我们在快速变化的行业中扩展和适应的能力。”

Slingshot has generated over $5 million in revenue over the past three years.

在过去的三年中,Slingshot的收入超过500万美元。

“This capital isn't sitting idle — it’s fueling the expansion of our ecosystem and the development of new games and experiences.

“这项资本并没有闲置 - 它推动了我们的生态系统的扩展以及新游戏和经验的发展。

Our focus is on shipping successful titles that generate revenue, strengthen the Slingshot brand and provide maximum value to our community.

我们的重点是运送成功的头衔,这些游戏能够产生收入,增强弹弓品牌并为我们的社区提供最大价值。

As our ecosystem scales and evolves, so too will the mechanisms for accruing value in the SLING token. In the future, deeper accrual will be tied to the token, further strengthening its position as a core pillar of utility and value potential across the entire Slingshot product suite.”

随着我们的生态系统的扩展和发展,在吊索令牌中获得价值的机制也将随着。将来,更深层次的应计与代币相关,进一步加强了其作为整个弹弓产品套件中实用性和价值潜力的核心支柱的地位。”

Slingshot has secured significant partnerships with both Web2 and Web3 brands, demonstrating the broad appeal and interest in the project.

Slingshot已与Web2和Web3品牌建立了重要的合作伙伴关系,这表明了该项目的广泛吸引力和兴趣。

“We're honored to have the support of Arbitrum, Ready Gamer — a subdivision of Virtuals Protocol — Story Protocol, Boss Studios, Motoverse and Lamborghini, among others. Each partnership is a testament to the caliber of what we're building at Slingshot and the potential that we see to revolutionize the gaming industry.

“我们很荣幸得到索赔,现成的游戏玩家的支持 - 虚拟协议的一个细分 - 故事协议,Boss Studios,Motoverse和Lamborghini等。每个合作伙伴关系都证明了我们在Slingshot和潜在潜力的能力,我们认为将彻底改变游戏行业。

We're always looking for ways to expand our reach and forge new connections with like-minded individuals and organizations.

我们一直在寻找扩大覆盖范围并与志趣相投的个人和组织建立新的联系的方法。

Over the next two months, we'll be announcing a wave of new partnerships — some of the biggest and most exciting to date. To tease just one, we've onboarded a key YouTuber with over 50 million subscribers as a Slingshot ambassador, which will massively expand our distribution network and introduce the SLING ecosystem to an even broader audience.”

在接下来的两个月中,我们将宣布一波新的合作伙伴关系,这是迄今为止最大,最令人兴奋的。只要取笑一个,我们就以超过5000万用户为弹弓大使登上了一个关键的YouTuber,这将大大扩展我们的分销网络,并将吊索生态系统介绍给更广泛的受众。”

Slingshot is actively in discussion with several major centralized exchanges to expand the reach of the SLING utility token and drive greater product engagement.

Slingshot正在与几次主要的集中交易所进行积极讨论,以扩大吊索实用程序令牌的影响力并推动更大的产品参与度。

“Our sights are set on the rapid expansion of new markets, beginning this month. We're also planning to launch SLING on several DeFi protocols in the coming months, providing users with more opportunities to participate in the Slingshot ecosystem and earn rewards for their contributions.

“我们的视线始于本月的新市场的快速扩张。我们还计划在未来几个月内针对多个Defi协议推出吊索,为用户提供更多机会参与Slingshot生态系统并为其贡献赢得奖励。

Our strategy is one of slow, steady build. We launched SLING in a challenging market — not because it was easy, but because we're builders backed by long-term conviction and strong partners. This launch was a signal that we're not here for hype cycles; we're here to build something lasting.

我们的策略是缓慢,稳定的制造之一。我们在一个充满挑战的市场中推出了吊带 - 并不是因为这很容易,而是因为我们是由长期信念和强大的合作伙伴支持的。这个发射是一个信号,表明我们不是在这里进行炒作周期。我们在这里建造持久的东西。

We chose to launch when we did because we had the product, the team and the vision to create something truly special. We didn't want to launch a token without anything to show for it. We had the game, the community and the technology — and we're still rolling out new products and expanding our ecosystem.

我们之所以选择启动,是因为我们拥有产品,团队和愿景来创造真正特别的东西。我们不想在没有任何内容的情况下启动一个令牌。我们拥有游戏,社区和技术 - 我们仍在推出新产品并扩展生态系统。

But we're not stopping there. We're also planning to launch a collectible NFT series later this year, which will give users the opportunity to collect

但是我们不在那儿停下来。我们还计划在今年晚些时候推出可收藏的NFT系列,这将使用户有机会收集

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