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加密貨幣新聞文章

彈弓:Roblox上區塊鏈遊戲的未來

2025/04/03 04:08

Slingshot是一個啟動遊戲,它可以涉足這一轉變,專門針對在Roblox生態系統中提供區塊鏈供電的體驗。

Slingshot, a game launcher that delivers blockchain-powered experiences within the Roblox ecosystem, is steadily expanding its operations and forging new partnerships to revolutionize the gaming landscape further. In this interview, Zac, a core contributor and community lead at Slingshot, provides insights into why the project chose to develop on Roblox, plans to ramp up game production and the role AI will play in the ecosystem.

Slingshot是一款遊戲發射器,可在Roblox生態系統中提供區塊鏈供電的體驗,他正在穩步擴大其運營並建立新的合作夥伴關係,以進一步徹底改變遊戲領域。在這次採訪中,Slingshot的核心貢獻者和社區負責人ZAC提供了有關該項目選擇在Roblox上開發的原因的見解,計劃加強遊戲製作以及AI在生態系統中的作用。

As one of the largest gaming ecosystems in the world, Roblox presents a massive, untapped market primed for crypto integration, according to Zac.

根據Zac的說法,作為世界上最大的遊戲生態系統之一,Roblox提出了一個龐大的,未開發的市場,用於加密整合。

“Roblox gamers are the next generation of crypto investors — if they aren’t already. With over $10 billion spent annually across its ecosystem, it’s a perfect springboard into broader user-generated content ecosystems like Fortnite, where we plan to launch in early 2024 with a selection of specially curated titles and a community-driven approach to selecting the best games.”

“ Roblox遊戲玩家是下一代加密貨幣投資者 - 如果還沒有的話。每年在其生態系統中花費了超過100億美元,這是一個完美的跳板,它是Fortnite等更廣泛的用戶生成的內容生態系統的完美跳板,我們計劃在2024年初推出,以選擇專門的策劃標題和社區驅動的方法,以選擇最佳遊戲。

Slingshot’s entry into Roblox and then Fortnite is just the beginning.

Slingshot進入Roblox,然後Fortnite只是開始。

“From there, we’ll expand deeper into IP, building

“從那裡,我們將更深入地擴展到IP,構建

original merchandise, launching media extensions like movies and shaping the future of interactive entertainment powered by crypto. It’s a bold vision, but we have the team, the community and the technology to make it a reality.”

原始商品,推出諸如電影之類的媒體擴展,並塑造由加密貨幣提供的互動娛樂的未來。這是一個大膽的願景,但是我們擁有團隊,社區和技術,使其成為現實。 ”

Slingshot has already released 11 games on Roblox that have surpassed 1 billion plays and currently boast over 3 million monthly active players.

Slingshot已經在Roblox上發布了11場比賽,這些比賽超過了10億場比賽,目前擁有超過300萬個月活躍球員。

“Our model is simple — and it works. Slingshot combines cutting-edge tech, elite creative talent and tight coordination to generate hundreds of game ideas, which are then voted on by the community to select the best concepts. The top-rated games are incubated through our ecosystem from concept to launch.

“我們的模型很簡單 - 而且它起作用。彈弓結合了尖端的技術,精英創意人才和緊密的協調,以產生數百種遊戲創意,然後社區投票通過這些概念來選擇最佳概念。最高的遊戲是通過我們的生態系統從概念中啟動的。

With a distribution network that reaches over 80 million players inside the Roblox ecosystem and a community that rallies behind each title, every game backed by Slingshot has the potential to achieve massive scale and engagement from day one.

憑藉一個分銷網絡在Roblox生態系統中達到了超過8000萬玩家,並且一個在每個標題背後集會的社區,每場由Slingshot支持的遊戲都有可能從第一天開始實現大規模的規模和參與度。

In 2025, we’re targeting the launch of 30 new games — a major value driver for the Slingshot brand and a testament to our ability to scale and adapt in a rapidly changing industry.”

在2025年,我們以30種新遊戲的推出為目標,這是Slingshot品牌的主要價值動力,也證明了我們在快速變化的行業中擴展和適應的能力。 ”

Slingshot has generated over $5 million in revenue over the past three years.

在過去的三年中,Slingshot的收入超過500萬美元。

“This capital isn't sitting idle — it’s fueling the expansion of our ecosystem and the development of new games and experiences.

“這項資本並沒有閒置 - 它推動了我們的生態系統的擴展以及新遊戲和經驗的發展。

Our focus is on shipping successful titles that generate revenue, strengthen the Slingshot brand and provide maximum value to our community.

我們的重點是運送成功的頭銜,這些遊戲能夠產生收入,增強彈弓品牌並為我們的社區提供最大價值。

As our ecosystem scales and evolves, so too will the mechanisms for accruing value in the SLING token. In the future, deeper accrual will be tied to the token, further strengthening its position as a core pillar of utility and value potential across the entire Slingshot product suite.”

隨著我們的生態系統的擴展和發展,在吊索令牌中獲得價值的機制也將隨著。將來,更深層次的應計與代幣相關,進一步加強了其作為整個彈弓產品套件中實用性和價值潛力的核心支柱的地位。 ”

Slingshot has secured significant partnerships with both Web2 and Web3 brands, demonstrating the broad appeal and interest in the project.

Slingshot已與Web2和Web3品牌建立了重要的合作夥伴關係,這表明了該項目的廣泛吸引力和興趣。

“We're honored to have the support of Arbitrum, Ready Gamer — a subdivision of Virtuals Protocol — Story Protocol, Boss Studios, Motoverse and Lamborghini, among others. Each partnership is a testament to the caliber of what we're building at Slingshot and the potential that we see to revolutionize the gaming industry.

“我們很榮幸得到索賠,現成的遊戲玩家的支持 - 虛擬協議的一個細分 - 故事協議,Boss Studios,Motoverse和Lamborghini等。每個合作夥伴關係都證明了我們在Slingshot和潛在潛力的能力,我們認為將徹底改變遊戲行業。

We're always looking for ways to expand our reach and forge new connections with like-minded individuals and organizations.

我們一直在尋找擴大覆蓋範圍並與志趣相投的個人和組織建立新的聯繫的方法。

Over the next two months, we'll be announcing a wave of new partnerships — some of the biggest and most exciting to date. To tease just one, we've onboarded a key YouTuber with over 50 million subscribers as a Slingshot ambassador, which will massively expand our distribution network and introduce the SLING ecosystem to an even broader audience.”

在接下來的兩個月中,我們將宣布一波新的合作夥伴關係,這是迄今為止最大,最令人興奮的。只要取笑一個,我們就以超過5000萬用戶為彈弓大使登上了一個關鍵的YouTuber,這將大大擴展我們的分銷網絡,並將吊索生態系統介紹給更廣泛的受眾。 ”

Slingshot is actively in discussion with several major centralized exchanges to expand the reach of the SLING utility token and drive greater product engagement.

Slingshot正在與幾次主要的集中交易所進行積極討論,以擴大吊索實用程序令牌的影響力並推動更大的產品參與度。

“Our sights are set on the rapid expansion of new markets, beginning this month. We're also planning to launch SLING on several DeFi protocols in the coming months, providing users with more opportunities to participate in the Slingshot ecosystem and earn rewards for their contributions.

“我們的視線始於本月的新市場的快速擴張。我們還計劃在未來幾個月內針對多個Defi協議推出吊索,為用戶提供更多機會參與Slingshot生態系統並為其貢獻贏得獎勵。

Our strategy is one of slow, steady build. We launched SLING in a challenging market — not because it was easy, but because we're builders backed by long-term conviction and strong partners. This launch was a signal that we're not here for hype cycles; we're here to build something lasting.

我們的策略是緩慢,穩定的製造之一。我們在一個充滿挑戰的市場上推出了吊帶 - 並不是因為這很容易,而是因為我們是由長期信念和強大的合作夥伴支持的。這個發射是一個信號,表明我們不是在這裡進行炒作週期。我們在這裡建造持久的東西。

We chose to launch when we did because we had the product, the team and the vision to create something truly special. We didn't want to launch a token without anything to show for it. We had the game, the community and the technology — and we're still rolling out new products and expanding our ecosystem.

我們之所以選擇啟動,是因為我們擁有產品,團隊和願景來創造真正特別的東西。我們不想在沒有任何內容的情況下啟動一個令牌。我們擁有遊戲,社區和技術 - 我們仍在推出新產品並擴展生態系統。

But we're not stopping there. We're also planning to launch a collectible NFT series later this year, which will give users the opportunity to collect

但是我們不在那兒停下來。我們還計劃在今年晚些時候推出可收藏的NFT系列,這將使用戶有機會收集

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