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加密貨幣新聞文章

Harry Hippo通過區塊鏈遊戲系統挑戰單方面模型

2025/04/11 02:55

幾十年來,遊戲玩家將無數的小時和美元投入到虛擬世界中,在那裡他們沒有任何明顯的回報。哈里·河馬(Harry Hippo)挑戰了這個單方面的模型

Harry Hippo通過區塊鏈遊戲系統挑戰單方面模型

Gamers pour countless hours and dollars into virtual worlds, yet gain nothing tangible in return. This one-sided model is being challenged by Harry Hippo, a blockchain gaming project that fundamentally changes the player-platform relationship.

玩家將無數小時和美元投入虛擬世界,但沒有任何明顯的回報。這個單方面的模型受到哈里·希波(Harry Hippo)的挑戰,哈里·希波(Harry Hippo)是一個區塊鏈遊戲項目,從根本上改變了玩家平台的關係。

With the meme coin price now at $0.006775, presale approaching $2 million, and nearly 350 million tokens staked, this project shows growing interest in the market right now.

由於Meme Coin價格現在為0.006775美元,預售接近200萬美元,並且將近3.5億個代幣固定在市場上,該項目目前在市場上越來越興趣。

Player-Owned Assets vs Corporate Control

玩家擁有的資產與公司控制

Traditional gaming operates under a rental illusion. Players “buy” in-game items, characters, and upgrades, yet never truly own anything. Companies maintain complete control, with terms of service explicitly stating all digital assets belong to them.

傳統遊戲在租賃幻想下運作。玩家“購買”遊戲中的物品,角色和升級,但從未真正擁有任何東西。公司保持完全控制,服務條款明確表示所有數字資產屬於它們。

Harry Hippo reverses this through blockchain ownership. Every meme coin, item, and earned reward exists independently on public ledgers beyond any single entity’s control. When you hold HIPO tokens at the current price, you possess actual digital assets rather than temporary permissions granted by a company.

哈里·希波(Harry Hippo)通過區塊鏈所有權扭轉了這一點。每個模因硬幣,物品和賺取的獎勵都獨立於任何一個實體控制的公共分類帳中。當您以當前價格持有HIPO令牌時,您擁有實際的數字資產,而不是公司授予的臨時許可。

In Harry Hippo’s model, player investments potentially retain and grow value over time. Your gaming assets become part of your digital portfolio rather than temporary entertainment expenses.

在Harry Hippo的模型中,玩家投資可能會隨著時間的流逝而保留和增長價值。您的遊戲資產成為您的數字投資組合的一部分,而不是臨時娛樂費用。

The blockchain foundation makes sure that these ownership rights remain secure and transferable. Unlike traditional games where items stay locked to accounts, Harry Hippo’s assets can move freely between wallets.

區塊鏈基金會確保這些所有權保持安全和可轉讓。與傳統的遊戲保持鎖定在帳戶上不同,哈里·希波(Harry Hippo)的資產可以在錢包之間自由移動。

Skill-Based Earnings vs Wasted Hours

基於技能的收入與浪費時間

Traditional gaming creates a one-way value flow: players invest thousands of hours developing skills that generate zero financial return.

傳統遊戲創造了單向價值流:玩家投資數千小時開發可產生零財務回報的技能。

Harry Hippo introduces a change by linking gameplay skill to actual earnings. The AI assessment system identifies genuinely skilled play – strategic decision-making, resource efficiency, adaptability, and execution quality. These abilities change directly into token rewards, creating tangible returns for gaming expertise.

哈里·希波(Harry Hippo)通過將游戲技能與實際收入聯繫起來,引入了變化。 AI評估系統確定了真正熟練的遊戲 - 戰略決策,資源效率,適應性和執行質量。這些能力直接變成了代幣獎勵,為遊戲專業知識創造了切實的回報。

This merit-based approach differs from early P2E models that rewarded simple grinding. The substantial token staking shows player confidence in this skill-focused system, where earning comes from gaming talent rather than just time investment. Players stake their holdings while developing abilities that will generate additional rewards once the platform launches.

這種基於優點的方法與早期的P2E模型不同,後者獎勵了簡單的研磨。大量的代幣放映表明,玩家對這一以技能為中心的系統的信心來自遊戲人才,而不僅僅是時間投資。玩家在製定能力的同時擁有自己的股份,一旦平台推出,這些能力將產生額外的獎勵。

For competitive gamers, this creates powerful alignment between passion and compensation. This system recognizes gaming expertise as legitimate value creation deserving fair compensation, rather than an exploitable hobby that companies monetize while giving nothing back.

對於競爭性遊戲玩家來說,這會在激情和補償之間建立強大的一致性。該系統將游戲專業知識視為值得獲得公平薪酬的合法價值,而不是公司貨幣貨幣同時又一無所獲的可利用愛好。

Community Governance vs Developer Dictatorship

社區治理與開發人員獨裁統治

Traditional gaming operates under absolute corporate control. Players have zero formal influence over development decisions, feature priorities, or economic policies.

傳統遊戲在絕對的公司控制下運作。玩家對發展決策,優先事項或經濟政策的正式影響為零。

Harry Hippo creates a radically different power structure through token-based governance. Holders gain actual voting rights on key platform decisions, from feature priorities to economic adjustments. This system turns players into genuine stakeholders with direct influence over the platform’s evolution, rather than passive consumers subject to corporate whims.

Harry Hippo通過基於令牌的治理創造了根本不同的功率結構。從功能優先級到經濟調整,持有人會在關鍵平台決策上獲得實際的投票權。該系統將玩家變成真正的利益相關者,對平台的演變有直接影響,而不是被動消費者受到公司異想天開的影響。

The practical impact of this governance appears across several areas. When balance issues arise, meme coin holders vote on appropriate changes rather than waiting for developer decisions. If new features or game modes are being considered, the community helps prioritize development focus.

該治理的實際影響出現在幾個領域。當出現平衡問題時,模因硬幣持有人對適當的更改進行投票,而不是等待開發人員的決策。如果考慮了新功能或遊戲模式,則社區有助於優先考慮開發重點。

This approach creates natural alignment between platform management and player interests. Since governance participants are usually active players, decisions tend to benefit actual gameplay experience rather than extracting maximum short-term profit.

這種方法在平台管理和播放器興趣之間建立了自然的一致性。由於治理參與者通常是活躍的參與者,因此決策往往會受益於實際的遊戲經驗,而不是提取最大的短期利潤。

Sustainable Economics vs Pay-to-Win Models

可持續經濟學與付費獲勝模型

Traditional gaming economics increasingly rely on monetization strategies. Free-to-play games use psychological manipulation to bring in maximum spending, while pay-to-win mechanics create artificial advantages for paying players. These systems prioritize short-term profit over player experience and community health.

傳統的遊戲經濟學越來越依賴貨幣化策略。免費遊戲使用心理操縱來帶來最大的支出,而付費勝利的機制為付費玩家創造了人工優勢。這些系統將短期利潤優先於玩家經驗和社區健康。

Harry Hippo establishes a fundamentally different economic approach based on balanced tokenomics. The presale funding supports development without creating dependency on mechanics. This financial foundation allows the platform to focus on gameplay quality rather than aggressive monetization.

Harry Hippo建立了一種基於平衡令牌學的根本不同的經濟方法。預售資金支持開發而不創造對力學的依賴。這個財務基礎使平台可以專注於遊戲質量,而不是積極的貨幣化。

The economic design prevents pay-to-win systems through skill-based competition. While players can purchase the meme coin at the current price, match outcomes depend on actual gaming ability rather than spending. This creates fair competition regardless of investment level, maintaining integrity across all player segments.

經濟設計通過基於技能的競爭來阻止付費贏得系統。儘管玩家可以以當前價格購買模因硬幣,但比賽結果取決於實際的遊戲能力,而不是支出。無論投資水平如何,這都會創造公平的競爭,從而保持所有參與者領域的完整性。

HIPO presale is gaining popularity for all these good reasons. Taking part in the presale is quite easy. Purchases can be made using ETH, USDT, or even a bank card. Supported wallets can be connected to the website to begin the purchase.

Hipo Presale出於所有這些充分的理由而廣受歡迎。參加預售非常容易。可以使用ETH,USDT甚至銀行卡進行購買。受支持的錢包可以連接到網站以開始購買。

HIPO has a token supply of 15 billion, with 20% allocated for presale and liquidity allocation each. 15% of the tokens are allocated for the project fund, with 35% for marketing allocation and 10% of the tokens for staking.

HIPO的令牌供應量為150億,分配了20%用於預售和流動性分配。 15%的代幣分配給項目基金,營銷分配為35%,而有10%的代幣分配給了該項目基金。

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