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Off The Grid 是一款帶有區塊鏈元素的大逃殺射擊遊戲,首次以電子方式亮相,玩家在第一個月就擁有 912 萬個錢包和超過 1 億筆交易。
Off The Grid, a battle royale shooting game infused with a touch of blockchain, had a stellar debut, boasting 9.12 million wallets created and over 100 million transactions in its first month.
Off The Grid 是一款融入了區塊鏈元素的大逃殺射擊遊戲,首次亮相就表現出色,上線第一個月就創建了 912 萬個錢包,交易量超過 1 億筆。
However, Off The Grid's integration of blockchain is more like an optional add-on than a core element. Its graphics and gameplay don't run on-chain, and its NFT in-game items are opt-in. The game plans to launch a marketplace where items can be traded on Gunz, an Avalanche subnet. A to-be-launched GUN token will be the in-game currency for purchasing items and skins.
然而,Off The Grid 對區塊鏈的整合更像是可選的附加元件,而不是核心元素。它的圖形和遊戲玩法不在鏈上運行,並且它的 NFT 遊戲內物品是選擇性加入的。該遊戲計劃推出一個可以在 Avalanche 子網 Gunz 上交易物品的市場。即將推出的 GUN 代幣將作為購買物品和皮膚的遊戲內貨幣。
Its success物語 demonstrates that prioritizing good gameplay, with blockchain elements serving as an addition that enhances the experience for those who want it, can be a winning strategy. It helped Gunzilla Games, the studio behind Off The Grid, secure backing from VanEck, adding to the $517 million in Q3 funding raised by gaming startups.
它的成功物語表明,優先考慮良好的遊戲玩法,並添加區塊鏈元素來增強那些想要它的人的體驗,可能是一種制勝策略。它幫助 Off The Grid 背後的工作室 Gunzilla Games 獲得了 VanEck 的支持,為遊戲新創公司籌集的第三季資金增加了 5.17 億美元。
Some of the industry's high-profile games, like World of Dyspians or the new Champions Tactics: Grimoria Chronicles by Assassins Creed developer Ubisoft, also follow this formula.
一些業界備受矚目的遊戲,例如《World of Dyspians》或《刺客教條》開發商育碧的新《Champions Tactics:Grimoria Chronicles》,也遵循此公式。
Many gamers hate blockchain anyway
無論如何,許多遊戲玩家討厭區塊鏈
Many gamers are deeply suspicious of extractive game developers employing NFTs, meaning gaming firms may be best off distancing themselves from the blockchain label but slowly letting their players dip their toes in.
許多遊戲玩家對使用 NFT 的榨取遊戲開發商深感懷疑,這意味著遊戲公司最好遠離區塊鏈標籤,但慢慢讓玩家涉足。
Gamers are still pissed about their game [graphic] cards being used to mine Bitcoin and Ethereum back in the day, and they've never forgiven the blockchain people, Viktoriya Hying, co-founder of Base layer-3 gaming chain B3, tells Magazine.
Base-layer-3 遊戲鏈 B3 聯合創始人 Viktoriya Hying 告訴雜誌,遊戲玩家仍然對他們的遊戲 [顯示卡]卡被用來開採比特幣和以太坊感到憤怒,他們永遠不會原諒區塊鏈人。
Every time any big publisher said they're going to try something in blockchain, all their fans revolted against them, and they were shitposting on Discord to shut down the entire initiative.
每當任何大型出版商表示他們將在區塊鏈中嘗試一些東西時,他們所有的粉絲都會反抗他們,他們會在 Discord 上發布以關閉整個計劃。
Several blockchain and gaming firms tell Magazine that the key to onboarding a mass wave of gamers onto Web3 is to make blockchain itself invisible.
幾家區塊鏈和遊戲公司告訴雜誌,讓大量遊戲玩家加入 Web3 的關鍵是讓區塊鏈本身變得不可見。
If you have to jump through a bunch of hoops and install a weird wallet and set up a seed phrase, people are going to bounce […] Attention is incredibly scarce, and people have unlimited options for how to spend their time and what games to play, Amitt Mahajan, founder of blockchain game studio Proof of Play, tells Magazine.
如果你必須跳過一堆圈子並安裝一個奇怪的錢包並設置一個助記詞,人們就會反彈[...]注意力非常稀缺,人們對於如何度過時間和玩什麼遊戲有無限的選擇區塊鏈遊戲工作室Proof of Play 的創辦人Amitt Mahajan 告訴雜誌。
Anthony Palma, gaming partnerships lead at Sui blockchain developer Mysten Labs, shares the same vision. He says the sweet spot for their sector is when their content is neither referred to as Web2 nor Web3 games, but simply games.
Sui 區塊鏈開發商 Mysten Labs 的遊戲合作夥伴負責人 Anthony Palma 也有同樣的願景。他表示,他們的行業的最佳點是他們的內容既不被稱為 Web2 遊戲,也不被稱為 Web3 遊戲,而只是遊戲。
Blockchain is often an added extra anyway
無論如何,區塊鏈通常是一個額外的東西
Aleksander Larsen, co-founder and chief operating officer of Sky Mavis—the developer of the Ronin blockchain—categorizes most blockchain-based games at present as Web2.5. Larsen's company created Axie Infinity, the most successful blockchain game to date, though its popularity has declined from its glory days.
Ronin 區塊鏈開發商 Sky Mavis 的聯合創始人兼營運長 Aleksander Larsen 將目前大多數基於區塊鏈的遊戲歸類為 Web2.5。 Larsen 的公司創造了迄今為止最成功的區塊鏈遊戲 Axie Infinity,儘管其受歡迎程度已較輝煌時期有所下降。
Even when you look at games like Axie Infinity [] a lot of the transactions are actually off-chain, Larsen tells Magazine.
Larsen 告訴雜誌,即使你看像 Axie Infinity 這樣的遊戲,很多交易實際上都是鏈下的。
For a game to be fully on-chain, it would typically require immense technical throughput, like scalability, speed and low cost. Plus, many competitive online games demand real-time computation or something close to it at the very least.
對於一款完全上鍊的遊戲,通常需要龐大的技術吞吐量,例如可擴展性、速度和低成本。另外,許多競爭性線上遊戲都需要即時計算或至少接近即時計算的能力。
We don't really have the technological advancements to put all of the data that we want on-chain. So, there's a lot of trade-offs that need to be done by the game developers that are building with blockchain tech, Sicco Naets, head of ecosystem development at the Moonbeam Foundation, tells Magazine.
我們確實沒有技術進步來將我們想要的所有數據放在鏈上。 Moonbeam 基金會生態系統開發主管 Sicco Naets 告訴雜誌,因此,使用區塊鏈技術構建的遊戲開發者需要做出很多權衡。
What blockchains are best for games?
哪些區塊鏈最適合遊戲?
With scaling as its north star, Solana was once seen as the frontrunner to host the blockchain worlds best games, but the chain has mostly been used for memecoins and decentralized finance—even if the recent Breakpoint did showcase some impressive looking titles, like Aurory and the long-awaited Star Atlas.
以擴展性為北極星,Solana 一度被視為舉辦區塊鏈世界最佳遊戲的領跑者,但該鏈主要用於模因幣和去中心化金融——即使最近的Breakpoint 確實展示了一些令人印象深刻的遊戲,如Aurory 和期待已久的星圖集。
Meanwhile, competitors like Sui have emerged. Based on the Move language developed by Facebook (now Meta) to scale its stablecoin project to the world, its theoretical throughput is placed near 300,000 per second. That's near real-time for modern applications, and if it can hit that in the real world, it'd be ideal for some competitive online multiplayer games, like shooter Bushi or multiplayer online battle arena Final Salvation.
同時,像隋這樣的競爭對手也出現了。基於Facebook(現為Meta)開發的Move語言,將其穩定幣專案擴展到全球,其理論吞吐量接近每秒30萬。對於現代應用程式來說,這幾乎是即時的,如果它能夠在現實世界中實現這一點,那麼它對於一些競爭性在線多人遊戲來說將是理想的選擇,例如射擊遊戲Bushi 或多人在線戰鬥競技場Final Salvation。
Other blockchain platforms are making strides in the gaming sector.
其他區塊鏈平台正在遊戲領域取得長足進展。
Immutable X, utilizing ZK-rollups, stands out for its scalability and zero gas fees for trading or minting NFTs, making it a popular choice for game developers looking to incorporate blockchain without sacrificing user experience. Additionally, Avalanche distinguishes itself with its subnet architecture, allowing the creation of custom blockchains that can optimize performance for specific gaming requirements, like Gunz for Off The Grid.
Immutable X 利用 ZK-rollups,因其可擴展性和交易或鑄造 NFT 的零 Gas 費而脫穎而出,使其成為尋求在不犧牲用戶體驗的情況下整合區塊鏈的遊戲開發者的熱門選擇。此外,Avalanche 以其子網架構而著稱,允許創建自訂區塊鏈,可以優化特定遊戲要求的效能,例如 Off The Grid 的 Gunz。
Onchain games today
今天的鏈上遊戲
While high-throughput chains like Sui are required for technically advanced gaming experiences, the other option is to
雖然技術先進的遊戲體驗需要像 Sui 這樣的高吞吐量鏈,但另一種選擇是
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