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Illuvium联合创始人兼首席执行官基兰·沃里克(Kieran Warwick)在接受Cointelegraph讲话时说,该公司在过去的两年中一直在缩减规模。
Blockchain gaming firm Illuvium Labs has cut roughly 40% of its workforce over the last two weeks in an effort to speed up its game development timelines.
区块链游戏公司Illuvium Labs在过去两个星期中减少了大约40%的员工队伍,以加快其游戏开发时间表。
Speaking to Cointelegraph, Illuvium co-founder and CEO Kieran Warwick said the firm had been downsizing for the last two years as the bear market set in, dropping from a peak of 200 employees.
Illuvium联合创始人兼首席执行官基兰·沃里克(Kieran Warwick)在接受Cointelegraph讲话时说,该公司在过去的两年中一直缩小规模,因为熊市的成立率从200名员工的峰值下降。
The latest cut has taken the staff number from 110 to 65. Warwick said none of the layoffs were developers, with most of the staff coming from “teams that work in more of an operational capacity,” such as marketing, operations, security and quality assurance.
最新的削减将员工编号从110到65。保证。
The QA work will now be given to the community, he said.
他说,现在将质量保证工作交给社区。
Warwick says that while it’s a “somber moment” to see people go, the firm aims to be more efficient after becoming a bit “too corporate” and growing too fast, adding:
沃里克说,虽然看到人们走了,这是一个“沉闷的时刻”,但该公司的目标是在变得有些“企业”并成长太快之后提高效率,并补充说:
“In our first year, there wasn’t much management. There weren’t many layers. It was just getting in, 12- to 15-hour days and smashing out as much work as possible, which arguably saw us build more than at any other time in Illuvium’s history.”
“在我们的第一年,没有太多的管理。没有很多层。它只是12到15小时的天数,并尽可能多地砸碎了工作,这可以说是我们在伊利夫(Illuvium)历史上的任何其他时间都多。”
Illuvium is developing three blockchain games: Overworld, Illuvium Arena and Illuvium Zero, which all operate on the Ethereum blockchain.
Illuvium正在开发三个区块链游戏:Overworld,Illuvium Arena和Illuvium Zero,它们都在以太坊区块链上运行。
In its white paper, the project’s roadmap hasn’t been updated in over a year. However, the firm has been actively releasing patches for its games and announcing plans to evolve its game Illuvium Overworld into a massively multiplayer online game (MMO).
在白皮书中,该项目的路线图已在一年多以来没有更新。但是,该公司一直在积极发布其游戏补丁,并宣布计划将其游戏Illuvium Overlld进化为大型多人游戏在线游戏(MMO)。
The firm also announced a partnership with AI agent protocol Virtuals in a bid to upgrade its in-game non-playable characters so they can adapt to quests, dialogue and challenges based on the player’s actions.
该公司还宣布了与AI代理协议虚拟的合作伙伴关系,以升级其在游戏中的不可播放的角色,以便他们可以根据玩家的行动来适应任务,对话和挑战。
Warwick says the staff cuts will also help reduce the firm’s monthly burn rate from averaging around $950,000 down to $500,000, with plans to drop it even further by the end of March.
沃里克说,工作人员的削减还将有助于将公司的每月烧伤率从平均约950,000美元降至500,000美元,并计划在3月底之前将其进一步删除。
Some of the staff have also opted to take pay reductions, while others have agreed to accept the ecosystem’s token (ILV) instead of regular USD, all of which has given the firm “24 months of runway.”
一些员工还选择减少薪水,而另一些员工也同意接受生态系统的令牌(ILV),而不是常规美元,所有这些都使该公司“ 24个月的跑道”。
At this stage, Warwick doesn’t anticipate the staff reductions affecting game development as they work toward “getting all of our core games in a really good state” and scaling back up, but not to the same staff levels as before, as it works toward new initiatives.
在此阶段,沃里克(Warwick)并没有预料员工减少游戏开发,因为他们致力于“使我们的所有核心游戏处于非常好的状态”并扩大到与以前相同的员工水平,因为它的工作原理采取新计划。
“We’re relaunching Arena, one of our core games, and over the next four to five months, we will be shipping a whole bunch of new features and getting all of our core games in a really good state,” he said.
他说:“我们正在重新启动竞技场,这是我们的核心游戏之一,在接下来的四到五个月中,我们将运送许多新功能,并使我们的所有核心游戏处于一个非常好的状态。”
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