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最初的激勵計劃是專門設計的,旨在通過$ ip代幣發行計劃獎勵故事最終用戶和社區成員。
The initial incentive program is specifically designed to reward Story end users and community members with the $IP token distribution plan. We will implement strict anti-farmer and anti-witch measures on the first day of the public mainnet launch to ensure that more rewards can be fairly distributed to community members in future initial incentive activities. The initial incentive program starts on the launch day, but this is just the starting point of the plan. In addition to the initial incentive program, we will also introduce other token distribution plans that will provide long-term support for the ecosystem.
最初的激勵計劃是專門設計的,旨在通過$ ip代幣發行計劃獎勵故事最終用戶和社區成員。我們將在公共主網發布的第一天實施嚴格的反農場和反修道措施,以確保在將來的初始激勵活動中可以公平地分配給社區成員更多的獎勵。最初的激勵計劃從發布當天開始,但這只是計劃的起點。除了最初的激勵計劃外,我們還將介紹其他代幣分發計劃,這些計劃將為生態系統提供長期支持。
Story Incentive Philosophy
故事激勵哲學
The incentive philosophy of Story is based on three core pillars:
故事的激勵理念是基於三個核心支柱的:
Reward real users
獎勵真實的用戶
Incentivize practical applications and innovative use cases
激勵實際應用和創新用例
Ensure long-term alignment of goals
確保長期目標
Let’s briefly explore the logic behind these three principles.
讓我們簡要探討這三個原則背後的邏輯。
A strong incentive mechanism is one of the most exciting and promising advantages of blockchain-based products. However, in recent years, there has been a proliferation of ineffective incentive mechanisms in the crypto space. Initially a powerful launch mechanism, it has now turned into an unhealthy expectation, forcing projects and their communities into zero-sum conflicts.
強大的激勵機制是基於區塊鏈產品的最令人興奮和最有希望的優勢之一。但是,近年來,加密貨幣空間中無效的激勵機制存在激增。最初,它是一種強大的發射機制,現在已經變成了不健康的期望,迫使項目及其社區陷入零和衝突。
The natural state of a healthy project is a strong long-term alignment between the community and core contributors. Despite this natural harmony, we believe that the current unhealthy opposition is due to the emergence of a third type of actor: those who are neither truly aligned with the long-term interests of the community nor with the overall interests of the project—these individuals are the Farmers.
健康項目的自然狀態是社區與核心貢獻者之間的長期一致性。儘管有這種自然的和諧,我們認為當前的不健康反對是由於第三種演員的出現:那些既不真正與社區的長期利益保持一致的人,也不與項目的整體利益(這些人)(這些人)是農民。
Farmers create a false tension between the project and its real users by siphoning rewards from users who are aligned with long-term goals and leaving the project immediately after the rewards are distributed, thereby harming the interests of both users and the project. These exploitative behaviors create an unnatural and inefficient zero-sum environment right from the project's inception.
農民通過向與長期目標保持一致並在分發獎勵後立即離開項目的用戶的獎勵,從而在項目及其真實用戶之間產生虛假的張力,從而損害了用戶和項目的利益。這些剝削行為從項目的成立中創造了一種不自然且效率低下的零和效率。
Based on these lessons, Story will filter out Farmers to ensure true alignment of goals between the project and the community, thus creating a positive feedback loop: users bring meaningful actions to the network and are fairly rewarded for it.
基於這些課程,故事將過濾掉農民,以確保項目與社區之間的目標真正保持一致,從而創建一個積極的反饋循環:用戶為網絡帶來有意義的行動,並為此獲得相當的回報。
From Witch Attacks to User Redistribution
從女巫攻擊到用戶重新分配
All token distribution amounts saved through Story's anti-witch measures will be 100% redistributed to real users in future initial incentive programs, ensuring that Farmers cannot encroach on the rewards of participants aligned with long-term goals within the Story network.
通過故事的反惡意措施節省的所有代幣分配金額將在將來的初始激勵計劃中100%重新分配給真正的用戶,以確保農民不能侵犯與故事網絡中長期目標保持一致的參與者的回報。
In fact, we will increase the reward quantity in the initial incentive pool by staking all unclaimed tokens (which are preserved by filtering out unclaimable witch attackers) to validators from the Story rewards platform. Through the staking rewards obtained during the initial claiming phase, we ensure that the user incentive pool continues to grow as the initial incentive program expands, and all these rewards will be redistributed to the community.
實際上,我們將通過將所有無人認領的令牌(通過將無人認可的女巫攻擊者濾除)放置到故事獎勵平台上的驗證者來增加最初激勵池中的獎勵數量。通過在初始索賠階段獲得的積分獎勵,我們確保隨著初始激勵計劃的擴展,用戶激勵池繼續增長,所有這些獎勵將被重新分配給社區。
Story's Initial Incentive Program
故事的初始激勵計劃
The initial incentive program accounts for 10% of the total supply of $IP tokens, all of which will be used to reward end users and community members. This portion of tokens will reward users for their valuable activities and contributions during the launch phase of the Story ecosystem (starting from the first day of the public mainnet launch until the network matures).
最初的激勵計劃佔$ IP代幣總供應量的10%,所有這些計劃都將用於獎勵最終用戶和社區成員。代幣的這一部分將在故事生態系統的啟動階段獎勵用戶的寶貴活動和貢獻(從公共主網的第一天開始到網絡成熟)。
However, the initial incentive distribution is just a small part of the overall distribution of $IP tokens, with more tokens specifically allocated to support the Story ecosystem, community, users, and developers.
但是,最初的激勵分佈只是$ IP代幣的整體分佈的一小部分,其中更多的代幣專門為支持故事生態系統,社區,用戶和開發人員提供了專門分配。
Initial Incentive Distribution Details
最初的激勵分配細節
All initial incentives will ultimately be distributed to users and the community.
所有最初的激勵措施最終都將分發給用戶和社區。
These rewards will be distributed to users through two channels:
這些獎勵將通過兩個渠道分發給用戶:
Direct claiming
直接索賠
Ecosystem project allocation (based on ecosystem incentives)
生態系統項目分配(基於生態系統激勵措施)
Direct Claiming: Half of the initial incentives (5%) will be distributed to users through direct claiming. Direct claiming includes rewards distributed through ongoing initial incentive activities on the first day of the public mainnet launch and in the following months.
直接索賠:最初激勵措施的一半(5%)將通過直接索賠分發給用戶。直接索賠包括通過在公共主網發布的第一天和在接下來的幾個月中通過持續的初始激勵活動分配的獎勵。
Ecosystem-Based Incentives: The other half of the initial incentives (5%) will be allocated to ecosystem projects, with a clear stipulation that all rewards must be distributed to end users. The advantage of the ecosystem-based incentive model is that the Story community can earn broader rewards through a range of actions across different ecosystem applications. In the future, this portion of incentive distribution may exceed 5%, funded by the tokens unclaimed by filtered witch attackers during the claiming period on the launch day.
基於生態系統的激勵措施:最初激勵措施的另一半將分配給生態系統項目,並明確規定所有獎勵必須分配給最終用戶。基於生態系統的激勵模型的優勢在於,故事社區可以通過在不同的生態系統應用程序中的一系列動作來獲得更廣泛的回報。將來,這一部分激勵分配可能會超過5%,這是由在發射日索賠期間被過濾的女巫攻擊者無人認領的代幣資助。
Ecosystem-based incentives will apply to various application categories on Story, including AI, IPFi, and consumer applications. Initially, these incentives will focus on IPFi activities, covering applications from decentralized exchanges (DEX) to IP RWA protocols to lending protocols. Each project will announce its incentive plan separately, and all rewards from the initial incentive pool will be directly distributed to users, with the projects themselves retaining no rewards.
基於生態系統的激勵措施將適用於故事的各種應用程序類別,包括AI,IPFI和消費者應用程序。最初,這些激勵措施將集中在IPFI活動上,涵蓋從分散交易所(DEX)到IP RWA協議再到貸款協議的應用程序。每個項目將分別宣布其激勵計劃,最初激勵池的所有獎勵將直接分發給用戶,而項目本身就沒有保留獎勵。
It should be noted that Story's core contributors will not be able to claim any initial incentives now or in the future.
應當指出的是,故事的核心貢獻者將無法立即或將來要求任何初始激勵措施。
Launch Day Story Reward Claiming
啟動日故事獎勵要求
There will be multiple rounds of rewards distributed in the initial incentive program. The first round starts on the first day of the public mainnet launch and remains open for
初始激勵計劃中將有多個回合的獎勵。第一輪開始於公共主網發布的第一天,仍在開放
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