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加密貨幣新聞文章

Dragoin將電報變成一個戰場以獲利

2025/04/24 01:56

有時,只需要一擊即可激發下一個大加密趨勢。 NotCoin展示了基於電報的TAP遊戲如何達到數百萬

Dragoin將電報變成一個戰場以獲利

Sometimes, all it takes is a tap to spark the next big crypto trend. Notcoin showed how a Telegram-based tap game could reach millions, while Bonk relied on timing and hype without any gameplay. Dragoin presale is taking it a step further by combining real-time interaction with tangible rewards. Its Telegram Tap Game is live in beta, letting users earn $DDGN before the token even launches. With a presale price of $0.0000292 and a projected launch price of $0.002, early players are not just gaming—they’re investing. As demand for the top tap-to-earn crypto rises, Dragoin stands out with purpose and participation.

有時,只需要一擊即可激發下一個大加密趨勢。 Notcoin展示了基於電報的TAP遊戲如何達到數百萬美元,而Bonk則在沒有任何遊戲玩法的情況下依靠時間和炒作。 Dragoin Presale通過將實時互動與有形獎勵結合在一起,將其進一步發展。它的Telegram Tap Game是在Beta中進行的,讓用戶在令牌發布之前賺取$ DDGN。預售價格為0.0000292美元,預計發行價格為0.002美元,早期玩家不僅是遊戲,而且還在投資。隨著對頂部到歐文加密貨幣的最高需求,Dragoin具有目的和參與。

Dragoin Turns Telegram Into A Battleground For Profit

Dragoin將電報變成一個戰場以獲利

Dragoin isn’t waiting for the future; it’s building it now, and Telegram is the battlefield. In a space where most meme coins launch with nothing but promises, Dragoin is already delivering action. Its newly launched beta Tap Game transforms Telegram into a fully playable, addictive tap-to-earn experience. Users can choose dragons, level up, and battle their way to $DDGN tokens without leaving their favorite chat app.

Dragoin不在等待未來。它正在構建它,電報是戰場。在大多數模因硬幣都沒有承諾的空間中,Dragoin已經在採取行動。它新啟動的Beta Tap遊戲將電報轉變為完全可玩的,令人上癮的Tap-to-Earn體驗。用戶可以選擇龍,升級,並在不留下自己喜歡的聊天應用程序的情況下進行$ ddgn代幣。

And this isn’t some casual game. Every tap inches players up the leaderboard, where $DDGN token rewards await the fiercest competitors. What’s even better is that these rewards are real. Currently, with the presale in Stage 1 and the token priced at just $0.0000292, early buyers aren’t just playing; they’re positioning. The projected launch price of $0.002 offers a potential ROI of over 6700% for those who act quickly.

這不是休閒遊戲。每一個踢踏手都會在排行榜上登上排行榜,在這裡,$ dgn Token的獎勵等待最激烈的競爭對手。更好的是,這些獎勵是真實的。目前,由於第1階段的預售,而代幣的價格僅為0.0000292美元,早期的買家不僅在玩遊戲;他們定位。預計的啟動價格為0.002美元,為迅速行動的人提供了6700%以上的ROI。

The best part? It’s drag-and-drop simple. No complicated wallets or downloads are needed. Offering a seamless, integrated game experience on Telegram, it’s designed to fuel adoption and reward early believers. As a result, community members are already tapping, competing, and stacking tokens in preparation for Dragoin’s arrival on exchanges.

最好的部分?它很簡單。不需要復雜的錢包或下載。它在電報上提供無縫的,集成的遊戲體驗,旨在推動採用和獎勵早期信徒。結果,社區成員已經在攻擊,競爭和堆疊代幣,以準備Dragoin在交流中的到來。

While "top tap-to-earn crypto" is already a surging search term and major crypto news outlets are covering the trend, Dragoin is rapidly climbing the ranks not just in Telegram chats but also in investor circles. This isn’t just a game; it’s a presale with a live product, real token rewards, and massive upside potential.

雖然“ Top Tap-to-earn Crypto”已經是一個越來越多的搜索詞,而主要的加密新聞媒體涵蓋了趨勢,但Dragoin不僅在電報聊天中,而且在投資者圈子中迅速攀升。這不僅僅是一個遊戲;這是具有現場產品,真正的代幣獎勵和巨大上升潛力的預售。

Ultimately, for those seeking to get paid before the world starts watching, or interested in learning how to invest in cryptocurrency in 2024, then Dragoin’s arena is open. Tap in now, because this kind of opportunity doesn’t tap twice.

最終,對於那些試圖在世界開始觀看之前獲得報酬的人,或者有興趣學習如何在2024年投資加密貨幣,然後Dragoin's Arena開放。現在點擊,因為這種機會不會點擊兩次。

Notcoin Game: How A Telegram Tap Craze Created Billion-Dollar Buzz

NOTCOIN遊戲:電報如何創造數十億美元的嗡嗡聲

Notcoin (NOT) launched as a Telegram mini-game that went viral almost overnight. With a simple tap-to-earn mechanic, it invited users to accumulate Notcoin points by repeatedly tapping a virtual coin within the Telegram application. Its frictionless onboarding and direct Telegram integration made it one of the fastest-growing games in crypto history. What started as a casual experiment exploded into a global phenomenon, impacting over 30 million users before the token even launched.

Notcoin(Not)以電報迷你游戲的形式發射,幾乎在一夜之間傳播了病毒。借助簡單的點擊到鷹機技工,它邀請用戶通過在電報應用程序中反复輕敲虛擬硬幣來累積NotCoin點。它的無摩擦入門和直接的電報集成使其成為加密歷史上增長最快的遊戲之一。最初的隨意實驗爆炸為全球現象,在代幣推出之前影響了超過3000萬用戶。

The Notcoin Game transitioned from points to tokens, airdropping NOT to early players. After listing on major exchanges, early users saw significant gains. Many received tokens that were worth hundreds or even thousands of dollars for just tapping.

NotCoin遊戲從點轉換為代幣,無呼能不向早期玩家。在主要交易所上市後,早期用戶看到了巨大的收益。許多人獲得了價值數百甚至數千美元的代幣。

Notcoin’s success demonstrated how a viral Telegram game could serve as both an onboarding tool and a crypto asset generator. It also paved the way for projects like Dragoin, which aim to reward participation and build community from the ground up.

Notcoin的成功證明了病毒電報遊戲如何既可以用作入職工具,又可以用作加密資產的生成器。它還為諸如Dragoin之類的項目鋪平了道路,該項目旨在獎勵參與並從頭開始建立社區。

Bonk Token: From Meme Buzz to Real Utility, Without The Gameplay

Bonk Token:從模因嗡嗡聲到真正的實用程序,沒有遊戲玩法

Bonk (BONK) arrived on the Solana blockchain in late 2022 as the first dog-themed memecoin on the network. Initially launched as a community airdrop, Bonk quickly gained notoriety for arriving at the perfect time. It was cutting through the hype as Solana was regaining market confidence after a turbulent bear season. The Bonk Token build-up also saw huge contributions from its development team.

Bonk(Bonk)於2022年底以網絡上的第一個以狗為主題的Memecoin到達Solana區塊鏈。 Bonk最初是作為社區空投推出的,很快就以達到完美的時光而聲名狼藉。當索拉納(Solana)在動蕩的熊季節之後,索拉納(Solana)恢復了市場信心,這正在削減炒作。 Bonk代幣的積累還看到了其開發團隊的巨大貢獻。

It saw great success due to its timing, token burns, and integration with Solana DApps. However, it didn’t offer a gameplay layer or interactive mechanics like newer projects such as Dragoin or Notcoin. Instead, Bonk's strategy revolved around branding, exchange listings, and community incentives. Despite lacking a game or ecosystem at launch, early holders of BONK, especially those who received the airdrop, enjoyed explosive returns. The token rallied by over 1000% in early trading days.

由於時間安排,象徵性的燒傷以及與Solana Dapps的集成,它取得了巨大的成功。但是,它沒有提供遊戲層或交互式機制,例如較新的項目,例如Dragoin或Notcoin。取而代之的是,Bonk的策略圍繞著品牌,交流清單和社區激勵措施。儘管在發佈時缺乏遊戲或生態系統,但Bonk的早期持有人,尤其是那些收到氣盤的人,享有爆炸性的回報。代幣在早期的交易日期就增加了1000%以上。

In essence, Bonk proved that memecoins with a clever distribution plan and a strong narrative can generate substantial returns even without utility. However, it also highlighted the limitations of non-interactive models in a market that is increasingly favoring gamified and

從本質上講,邦克證明了具有巧妙的分發計劃的模因,即使沒有實用性,也可以產生大量回報。但是,它還強調了在越來越喜歡游戲和遊戲的市場中非交互模型的局限性

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