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CARV 是游戏和人工智能领域最大的模块化身份和数据层,今天宣布推出其原生实用代币 $CARV。
Santa Clara, CA, October 10th, 2024, Chainwire
加利福尼亚州圣克拉拉,2024 年 10 月 10 日,Chainwire
CARV, the largest modular identity and data layer for gaming and AI, today announces the launch of its native utility token, $CARV. Built on Base and available now on 8 centralized exchanges including Bybit, Kucoin, and Bitget, the token marks a significant milestone in CARV’s mission to revolutionize data ownership.
CARV 是游戏和人工智能领域最大的模块化身份和数据层,今天宣布推出其原生实用代币 $CARV。该代币基于 Base 构建,现已在 Bybit、Kucoin 和 Bitget 等 8 个中心化交易所上市,标志着 CARV 彻底改变数据所有权使命的一个重要里程碑。
As the governance and participation cornerstone of CARV’s ecosystem—spanning CARV Protocol, CARV Play, and CARV Labs—$CARV empowers holders to actively shape the protocol’s future, share in its success, and truly own, control, and monetize their data.
作为 CARV 生态系统(涵盖 CARV 协议、CARV Play 和 CARV 实验室)的治理和参与基石,$CARV 使持有者能够积极塑造协议的未来,分享其成功,并真正拥有、控制和货币化其数据。
Holders can not only engage in decision-making and propose new features but also acquire CARV nodes with 40M tokens allocated to further decentralize the network and generate new revenue streams. Furthermore, CARV also provides a buyback program for the node holders to foster true decentralization. On the strength of CARV’s proven revenue model and high-yield staking opportunities, $CARV presents a compelling case for traders.
持有者不仅可以参与决策并提出新功能,还可以获取分配有 4000 万个代币的 CARV 节点,以进一步分散网络并产生新的收入来源。此外,CARV还为节点持有者提供回购计划,以促进真正的去中心化。凭借 CARV 成熟的收入模式和高收益的质押机会,$CARV 为交易者提供了一个令人信服的案例。
“Our TGE is a pivotal moment for CARV as we continue to empower gamers and AI developers to truly control their data,” said Victor Yu, COO of CARV. “With the $CARV token, we are taking another step towards building a fair and transparent data-driven ecosystem.”
CARV 首席运营官 Victor Yu 表示:“我们的 TGE 对 CARV 来说是一个关键时刻,因为我们将继续帮助游戏玩家和人工智能开发人员真正控制他们的数据。” “通过 $CARV 代币,我们朝着建立公平透明的数据驱动生态系统又迈出了一步。”
The token’s utility extends to millions of gamers through Infinite Play, CARV’s play-to-earn economy, which now incorporates $CARV after three successful experimental seasons and demonstrated high APR staking. Additionally, as CARV advances in AI, web2 companies will use $CARV to access valuable, user-controlled data, creating further demand.
该代币的效用通过 Infinite Play(CARV 的边玩边赚钱的经济)扩展到数百万游戏玩家,经过三个成功的实验赛季并表现出较高的 APR 质押,现已纳入 $CARV。此外,随着 CARV 在人工智能领域的进步,web2 公司将使用 $CARV 来访问有价值的、用户控制的数据,从而创造进一步的需求。
“This is just the beginning—our roadmap includes upcoming airdrops, growing gaming partnerships, and innovative experiences driven by community governance. Of course, none of this is possible without our community, and this is reflected in our tokenomics,” Yu said.
“这只是一个开始——我们的路线图包括即将推出的空投、不断发展的游戏合作伙伴关系以及由社区治理驱动的创新体验。当然,如果没有我们的社区,这一切都是不可能的,这反映在我们的代币经济学中,”Yu 说。
$CARV will launch with a total supply of 1 billion fully released over four years. Half of the total supply is reserved for the community, including 10% allocated across three seasons of airdrops. The token allocation is as follows (with full details about token utilities available here):
$CARV 将在四年内全面释放总供应量 10 亿。总供应量的一半保留给社区,其中 10% 分配给三个季节的空投。代币分配如下(此处提供有关代币实用程序的完整详细信息):
For users to have their say, CARV also introduces veCARV on Arbitrum, a locked “voting escrowed” version of $CARV that enhances voting power, encouraging long-term staking and community-driven development.
为了让用户发表意见,CARV 还在 Arbitrum 上引入了 veCARV,这是 $CARV 的锁定“投票托管”版本,可增强投票权,鼓励长期质押和社区驱动的发展。
$CARV is available today on the following 8 exchanges: Bybit, KuCoin, Bitget, HTX, Gate, BingX, HashKey Global, and MEXC. More exchanges are to come.
$CARV 现已在以下 8 个交易所上线:Bybit、KuCoin、Bitget、HTX、Gate、BingX、HashKey Global 和 MEXC。更多交流即将到来。
This is proving a pivotal year for the project. In addition to securing $10M in Series A funding, propelling protocol decentralization with a $35M verifier node sale, and launching a $50M accelerator, CARV has demonstrated remarkable revenue generation, a rarity in the web3 space. In the first three quarters of 2024, CARV reported over $43M in total revenue. Today’s token launch marks a new chapter in data empowerment backed by a track record of financial success and technological innovation.
事实证明,今年是该项目的关键一年。除了获得 1000 万美元的 A 轮融资、通过 3500 万美元的验证节点销售推动协议去中心化以及推出 5000 万美元的加速器之外,CARV 还展示了显着的创收能力,这在 web3 领域是罕见的。 2024 年前三个季度,CARV 报告总收入超过 4300 万美元。今天的代币发行标志着以财务成功和技术创新记录为后盾的数据赋能的新篇章。
And CARV isn’t done yet for 2024. The team remains busy focusing on its upcoming mainnet release and other key initiatives before the end of the year. These include extending its identity and data layer with decentralized sequencers and data verification, enhancing the ERC-7231 standard by incorporating Merkle trees to improve data processing and privacy, and offering an on-chain database solution for instant identity integration with CARV ID.
2024 年的 CARV 尚未完成。该团队仍在忙于年底前即将发布的主网版本和其他关键举措。其中包括通过去中心化排序器和数据验证扩展其身份和数据层,通过合并 Merkle 树来改进数据处理和隐私来增强 ERC-7231 标准,以及提供链上数据库解决方案以与 CARV ID 进行即时身份集成。
For more, see Messari’s latest report into CARV or stay up to date at the blog or Twitter (X).
如需了解更多信息,请参阅 Messari 对 CARV 的最新报告或通过博客或 Twitter (X) 了解最新信息。
About CARV
关于CARV
CARV is building the largest modular Identity and Data Layer (IDL) for gaming, AI, and beyond, integrating over 900 games and AI companies, representing more than 30% of all Web3 games, and serving 9.5M+ registered players with 1.3M+ daily active users and 2.8M unique on-chain CARV ID holders. Ranking among the top three globally with 2.1M+ average daily unique active wallets across 40+ chains, CARV has raised $50M in total funding from top-tier investors like Tribe Capital, Temasek Vertex, HashKey Capital, Animoca Brands, and ConsenSys, along with major gaming studios and ecosystems such as MARBLEX (Netmarble) and the Sandbox. The team comprises industry veterans from Coinbase, Binance, Google, and Electronic Arts, all dedicated to revolutionizing data usage in gaming, AI, and beyond.
CARV 正在为游戏、人工智能等领域构建最大的模块化身份和数据层 (IDL),整合了 900 多家游戏和人工智能公司,占所有 Web3 游戏的 30% 以上,并为 950 万以上的注册玩家(每日活跃人数超过 130 万)提供服务用户和 280 万个独特的链上 CARV ID 持有者。 CARV 在 40 多个连锁店中拥有超过 210 万个日均独立活跃钱包,位居全球前三名,已从 Tribe Capital、Temasek Vertex、HashKey Capital、Animoca Brands 和 ConsenSys 等顶级投资者那里筹集了总计 5000 万美元的资金,主要游戏工作室和生态系统,例如 MARBLEX (Netmarble) 和 Sandbox。该团队由来自 Coinbase、Binance、Google 和 Electronic Arts 的行业资深人士组成,他们都致力于彻底改变游戏、人工智能等领域的数据使用。
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