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Unseen 是下一代遊戲啟動器,既是去中心化的電子競技平台,也是專為擴展而設計的遊戲基礎設施。
Unseen, a next-generation game launcher that seamlessly combines the functions of a decentralized e-sports platform and a gaming infrastructure designed for boundless expansion, made its grand debut today. A product of meticulous planning and execution, Unseen is poised to revolutionize the gaming landscape with its innovative approach.
Unseen,一款無縫結合去中心化電競平台功能和專為無限擴展而設計的遊戲基礎設施的下一代遊戲啟動器,今天隆重登場。作為精心規劃和執行的產物,Unseen 有望以其創新方法徹底改變遊戲格局。
With an unwavering commitment to interoperability, Unseen empowers characters to effortlessly traverse multiple games, carrying their invaluable experience, cosmetics, and unlocks along the way. This groundbreaking concept eliminates the need to start from scratch when embarking on new gaming adventures.
憑藉對互通性的堅定承諾,Unseen 使角色能夠輕鬆穿越多個遊戲,並一路攜帶他們寶貴的經驗、化妝品和解鎖內容。這個突破性的概念消除了在開始新的遊戲冒險時從頭開始的需要。
Unseen is essentially a never-ending MMO that provides equal growth opportunities for all its users, whether they be creators expanding the platform's horizons or competitors driving engagement to new heights.
Unseen 本質上是一款永無止境的 MMO,為所有用戶提供平等的成長機會,無論他們是拓展平台視野的創作者,還是將參與度推向新高度的競爭對手。
At its core, Unseen can be likened to an app store dedicated to delivering high-quality video games, with the added benefit of interoperability. Progress made in any of the self-contained games on Unseen is tied to the user's account and characters, making it more meaningful and transferable across the platform.
從本質上講,Unseen 可以比作專門提供高品質視訊遊戲的應用程式商店,並具有互通性的額外優勢。 Unseen 上的任何獨立遊戲所取得的進展都與用戶的帳戶和角色相關聯,使其更有意義並且可以在整個平台上轉移。
This ensures the longevity of Unseen assets and their perpetual growth; even as individual games fade. While games may end, ecosystems thrive forever.
這確保了 Unseen 資產的壽命及其永久增長;即使個別遊戲逐漸消失。雖然遊戲可能結束,但生態系統永遠繁榮。
Unseen boasts a character-centric design that has been brought to life by industry veterans from Nickelodeon and MTV. These unique and endearing characters are designed to captivate players with even the smallest details reflecting their distinct personalities.
Unseen 擁有以角色為中心的設計,由 Nickelodeon 和 MTV 的行業資深人士將其變為現實。這些獨特而可愛的角色旨在透過反映他們獨特個性的最小細節來吸引玩家。
Complementing these efforts are game developers with over 15 years of experience who have built games with user bases exceeding 1.2 million players. Together, they're crafting an unforgettable gaming experience.
與這些努力相輔相成的是擁有超過 15 年經驗的遊戲開發者,他們開發的遊戲用戶群超過 120 萬。他們共同打造令人難忘的遊戲體驗。
Unseen is also the world's first decentralized e-sports platform, making the dream of earning a sustainable income from playing video games a reality. What once seemed like an unattainable goal is now a concrete opportunity for those willing to put in the effort.
Unseen也是世界上第一個去中心化的電子競技平台,使透過玩電玩遊戲獲得永續收入的夢想成為現實。對於那些願意付出努力的人來說,曾經看似遙不可及的目標現在變成了一個具體的機會。
The platform features a global leaderboard that tracks player performance throughout each season. The top 25% of active players who accumulate the most experience share 30% of the platform's total seasonal revenue.
該平台設有一個全球排行榜,可追蹤每個賽季的球員表現。累積最多經驗的前25%活躍玩家分享平台季節性總收入的30%。
This model prioritizes participation and sustainability over artificial, inflation-driven value. Moreover, as characters gain experience, their value increases, making them more desirable in trades.
該模型優先考慮參與和可持續性,而不是人為的、通貨膨脹驅動的價值。此外,隨著角色獲得經驗,他們的價值也會增加,使他們在交易中更受歡迎。
So, engagement is the most profitable aspect of Unseen for its users, ensuring a long, prosperous, and healthy platform lifecycle. A Token of a Decentralized Economy
因此,參與度是 Unseen 對用戶來說最有利可圖的方面,確保了平台的長期、繁榮和健康的生命週期。去中心化經濟的代幣
Unseen's economy is powered by $UNCN, the platform's native token. Running on the Polygon network, $UNCN can be acquired and traded on Uniswap and QuickSwap. This token serves as a vital link in the decentralized e-sports platform, playing a crucial role in both the creator and player economies.
Unseen 的經濟由該平台的原生代幣 $UNCN 提供動力。 $UNCN 在 Polygon 網路上運行,可以在 Uniswap 和 QuickSwap 上取得和交易。該代幣作為去中心化電競平台的重要紐帶,在創作者經濟和玩家經濟中發揮至關重要的作用。
The more creators contribute to the platform's growth and longevity, and the greater the player engagement, the more valuable $UNCN becomes. This, in turn, directly benefits both parties, creating a virtuous cycle of contribution and reward.
為平台的發展和長久發展做出貢獻的創作者越多,玩家的參與度越高,$UNCN 的價值就越高。這反過來又使雙方直接受益,形成貢獻與回報的良性循環。
After all, Unseen is a platform built for the people, and they are the sentinels guarding its well-being. Being a dynamic, evolving world, Unseen will be introduced in phases, each bringing a host of new features for players to explore.
畢竟,Unseen是一個為人民打造的平台,他們是守護人民福祉的哨兵。作為一個充滿活力、不斷發展的世界,《Unseen》將分階段推出,每個階段都會帶來大量新功能供玩家探索。
The platform is set to launch during Q1 of 2025, and its debut will feature three in-house developed titles: CryptoRun, Spludge Wars, and Rektified. From day one, Unseen will also serve as a social hub, connecting various communities and offering players opportunities to compete with or against one another.
該平台計劃於 2025 年第一季推出,首次亮相將推出三款內部開發的遊戲:CryptoRun、Spludge Wars 和 Rektified。從第一天起,Unseen 也將作為一個社交中心,連結各個社區並為玩家提供相互競爭或對抗的機會。
All in all, Unseen isn't just another game launcher—it's a gateway to a decentralized, player-driven future for gaming.
總而言之,Unseen 不僅僅是另一個遊戲啟動器,它還是通往去中心化、玩家驅動的遊戲未來的門戶。
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