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在《 Coingeek Weekly Livestream》第5季的第10集中,傳奇的魔術聚會球員湯姆·“老闆”羅斯加入了小庫爾特·沃克特(Kurt Wuckert Jr.),談論與冠軍TCG的最新事件。
On episode 10 of the CoinGeek Weekly Livestream Season 5, legendary Magic the Gathering player Tom ‘The Boss’ Ross joined Kurt Wuckert Jr. to discuss the latest happenings with Champions TCG.
在《 Coingeek Weekly Livestream》第5季的第10集中,傳奇的魔術聚會球員湯姆·“老闆”羅斯加入了小庫爾特·沃克特(Kurt Wuckert Jr.),與冠軍TCG討論了最新事件。
The game, which has now rebranded to Otherworldly, continues to pick up steam, and Wuckert congratulates the team for being real entrepreneurs in the Bitcoin ecosystem.
該遊戲現在已重新命名為超凡脫俗的遊戲,它繼續吸收Steam,Wuckert祝賀團隊成為比特幣生態系統中真正的企業家。
To discuss the game further, they were joined by Tom Ross, a legendary gamer and strategist who is now working with the Otherworldly team to make the game even better.
為了進一步討論遊戲,傳奇的遊戲玩家和策略師湯姆·羅斯(Tom Ross)也加入了他們的行列,他現在正在與超凡脫俗的團隊合作,使遊戲變得更好。
Tom is a familiar face and ear to those in the Magic The Gathering community. He was a pro-MTG player and content creator who also made a few games of his own. He came across Champions TCG, started winning, and then offered to help with the upcoming set, which he is “super proud of.”
湯姆(Tom)是聚會社區中魔術師中那些熟悉的面孔和耳朵。他是一位親MTG的球員和內容創作者,他也做了自己的幾場比賽。他遇到了冠軍TCG,開始獲勝,然後願意幫助即將到來的比賽,他“為此感到非常自豪”。
The two types of people who are typically into card games—collectors and players—might seem at fundamental odds with one another, but Ross doesn’t believe they have to be. Every card can appeal to someone, and even collectibles should have functions for gamers so the two can complement one another.
通常,這兩種類型的人(通常是紙牌遊戲) - 收集者和玩家 - 似乎彼此之間的基本賠率似乎是基本的賠率,但羅斯不相信他們必須是。每張卡都可以吸引某人,甚至收藏品都應該為遊戲玩家提供功能,以便兩者可以相互補充。
What percentage of players are trying to go pro versus remaining casual players? Ross estimates that the number is probably 5-10%, but only a fraction of those ever make it. Champions do have tournaments—including monthly $1k tourneys—but most players are in it for fun and to try new games right now.
哪些比例的球員試圖參加職業球員和剩下的休閒球員?羅斯估計,這個數字可能是5-10%,但只有一小部分。冠軍確實有比賽 - 包括每月1000美元的比賽 - 但大多數球員都為了娛樂而嘗試新遊戲。
Giving a rundown of the basics of the game, Ross explains that each player has a 35-card deck, and with each turn they get a mana. These mana get them more turns and thus give them opportunities to play more cards. All cards attack/defend and have effects, and games last between five and thirty minutes.
羅斯(Ross)對遊戲的基礎知識進行了貢獻,他解釋說,每個玩家都有35張卡片甲板,每回合都會得到法力。這些法力使他們更加轉彎,從而使他們有機會玩更多的卡片。所有卡片攻擊/防禦並具有效果,遊戲持續五到三十分鐘。
There are two formats for the game: standard and drafting. In the latter, each player takes a card, passes the deck, and repeats that process until they have 40 cards from which they need to make a deck. Drafting is the best way to get into the game, learn card interactions, and explore the game.
遊戲有兩種格式:標準和製圖。在後者中,每個玩家都拿一張卡,通過甲板,重複該過程,直到有40張卡片需要製作甲板。起草是進入遊戲,學習卡互動並探索遊戲的最佳方法。
Tom and the team are always working to improve the game and thinking about the next set. This involves working on the art, integrating heroes into the game, and ensuring everything runs smoothly. As a group, they can get a new set done every few months, whereas it might take an individual a year.
湯姆(Tom)和團隊一直在努力改善比賽並考慮下一盤。這涉及從事藝術工作,將英雄融入遊戲中,並確保一切順利進行。作為一個小組,他們可以每隔幾個月完成一次新的套裝,而每年可能需要一個人。
The biggest difference between Otherworldly and MTG is that it’s free, Tom says. They have one tournament per month that costs $1, but the daily ones are free: everyone gets a randomized deck, and there are always prizes.
湯姆說,超凡脫俗和MTG之間的最大區別是它是免費的。他們每月有一個錦標賽,每天的比賽是免費的:每個人都有一個隨機的甲板,而且總有獎品。
What about other pro players? Tom says a bunch of MTG players took part in the invitational, and he has tested the game with several others. The game particularly appeals to MTG players as they can transfer their skills over easily.
那其他職業球員呢?湯姆說,一群MTG球員參加了邀請賽,他與其他幾個球員一起測試了比賽。該遊戲特別吸引了MTG玩家,因為他們可以輕鬆地轉移技能。
To learn more about what it’s like working in a blockchain-based game, what the next year looks like, and to hear some tips from a legendary gamer, view the livestream via this link.
要了解有關在基於區塊鏈的遊戲中工作的更多信息,明年的樣子,並聽到傳奇遊戲玩家的一些技巧,請通過此鏈接查看直播。
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