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近日,MEET48舉辦了一場名為「2024全球偶像人氣排行榜」的鏈上投票活動。自opBNB主網上線以來,該活動已
output: Meet48, a Web3 entertainment platform, has announced its entry into the TON ecosystem with the launch of its first fishing mini-game, CoinFish, on the TON platform.
產出:Web3 娛樂平台 Meet48 宣布進入 TON 生態系統,並在 TON 平台上推出首款釣魚小遊戲 CoinFish。
According to a press release shared with CaptainAltcoin, the platform will also be launching its first game in August on the TON platform. The game is called CoinFish and will mark MEET48’s official entry into the TON ecosystem.
根據與 CaptainAltcoin 分享的新聞稿,該平台也將於 8 月在 TON 平台上推出首款遊戲。該遊戲名為 CoinFish,將標誌著 MEET48 正式進入 TON 生態系統。
“For the newly emerging TON platform and the GameFi market, MEET48’s Eco-link ecosystem aims to attract users through gaming products and use the ecosystem fund to incubate products and incentivize user participation,” said Kai, COO of MEET48.
「針對新興的 TON 平台和 GameFi 市場,MEET48 的 Eco-link 生態旨在透過遊戲產品吸引用戶,並利用生態基金孵化產品並激勵用戶參與。」MEET48 營運長凱表示。
Moreover, Meet48 is set to enter the Japanese market and establish a subsidiary in Tokyo in August. This will be Meet48’s third overseas branch, following Hong Kong and Singapore. In August, Meet48 will co-host the official opening party of WebX with Line. Next year, Meet48 will hold the first Web3.0 Idol Grand Final in Hong Kong.
此外,Meet48也將進軍日本市場,並於8月在東京設立子公司。這將是Meet48繼香港和新加坡之後的第三個海外分支機構。 8月,Meet48將與Line共同舉辦WebX官方開幕派對。明年,Meet48將在香港舉辦第一屆Web3.0偶像總決賽。
About Meet48
關於 Meet48
Meet48 is a Web3 entertainment platform that combines idol cultivation, fan economy, AIGC, and GameFi. It boasts a technical and R&D team of 500 members and a regional operational network that spans Singapore, Hong Kong, Taipei, Tokyo, Seoul, and Dubai. Meet48 is aiming to become the largest Web3 application project team in the world.
Meet48是一個集偶像養成、粉絲經濟、AIGC、GameFi於一體的Web3娛樂平台。它擁有由500名成員組成的技術和研發團隊以及覆蓋新加坡、香港、台北、東京、首爾和杜拜的區域營運網路。 Meet48的目標是成為全球最大的Web3應用專案團隊。
The platform's goal is to use its AIGC ecosystem, which focuses on Z-generation entertainment content trends in animation, idols, games, and comics, as well as a graphical and intelligent metaverse social platform, to drive the mass societal adoption of Web3 technology.
該平台的目標是利用其專注於動畫、偶像、遊戲和漫畫等Z世代娛樂內容趨勢的AIGC生態系統以及圖形化和智慧的元界社交平台,推動Web3技術在社會上的大規模採用。
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